cant you just make the surrounding nodes duck nodes?Bjarne BZR wrote:to be able to get to places that are lower than 116 units... like a "crawl" node to tell the bots that you must "get down" to get to that node. Basically I vould like to see bome bots come crawling out of the air vents in Vemork![]()
Request new bot features here!
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- small_sumo
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The best bots for other games always have hand made waypoints. Although mybe one day jv will make a path adding or building system like used in podbot for cs. While in game you go to a waypoint mode and you bind keys so as you run around you set waypoints and then you select special ones from a list. Mybe something could be made a script written that adds the nodes via the player in game.jv_map wrote:This is theoretically possible but I'm a little (=very) worried about the CPU requirements for in-script pathfinding....HappyChappy_7000 wrote:It would be cool if the bots could navigate by themself without pathnodes.
Then you could put bots in Stock Maps
That sounds ridiculously hard, it would be better if jv finnished his single player level.
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Bjarne BZR
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I've already made a 'compiler script' that does this for you. You can just relax and lay back while your pc is working hard to make a pathnode gridsmall_sumo wrote:The best bots for other games always have hand made waypoints. Although mybe one day jv will make a path adding or building system like used in podbot for cs. While in game you go to a waypoint mode and you bind keys so as you run around you set waypoints and then you select special ones from a list. Mybe something could be made a script written that adds the nodes via the player in game.
That sounds ridiculously hard, it would be better if jv finnished his single player level.
- small_sumo
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Very very sneakyjv_map wrote:I've already made a 'compiler script' that does this for you. You can just relax and lay back while your pc is working hard to make a pathnode gridsmall_sumo wrote:The best bots for other games always have hand made waypoints. Although mybe one day jv will make a path adding or building system like used in podbot for cs. While in game you go to a waypoint mode and you bind keys so as you run around you set waypoints and then you select special ones from a list. Mybe something could be made a script written that adds the nodes via the player in game.
That sounds ridiculously hard, it would be better if jv finnished his single player level.
- small_sumo
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Bjarne BZR
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- small_sumo
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New version
In the new version it is necessary to make so that when you look on bots it was possible see his name for example [BoT]BradWurst, and also when someone from boats killed should displayed the message, for example [BoT]Brad Wurst was killed by Alex's SMG. As with real players! 



