How to make a Alarm

Post your scripting questions / solutions here

Moderator: Moderators

User avatar
HDL_CinC_Dragon
Brigadier General
Posts: 574
Joined: Mon Dec 22, 2003 8:32 pm

Post by HDL_CinC_Dragon »

no no, thats what I mean, it all works now.
Image
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

great :D
so, back to all the other probs, this is :wink:
User avatar
HDL_CinC_Dragon
Brigadier General
Posts: 574
Joined: Mon Dec 22, 2003 8:32 pm

Post by HDL_CinC_Dragon »

lol yep, i added two custom textures to the very map i needed those sounds for and then i added them top this mass .shader I comp[iled of like 30 maps with like an avg of 4 shaders per :shock: :shock: took one heck of a long while to get that done :!: :!: :!: but when I added the two textures to the shader, my MOHAA went hay-wire! the main menu was nothing but "un findable" textures unless i ran my mouse over the option zones, then that one zone would show up, the start game menu was totally shot. I paniced and thought I had destroyed my world lol. but i just took the pk3 i made of the textures and shader and all was well... except for the maps that needed those textures, they were covered with "unfindable textures". ill take a closer look at it later... just thoughtd Id tell you about this....


P.S. Wacko, if i can get this to work then thats when ull get your little "present" i got for ya (and the recycle bin) =)
Image
Post Reply