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Posted: Mon Aug 18, 2003 6:10 pm
by Anton_rus
Have you got some stalingrad maps with bots? dm/mohdm6. If you have some beta versions please email me axs-clan@mail.ru axsclan@hotmail.com

Posted: Tue Aug 26, 2003 12:50 pm
by Daniel_NAD
A couple of more thing's

1- Bot's dont lie on floor (because players cant do that so yuo lose realism)

2- Bot's LEAN around corners and dont do that thing where they put theier back against it and aim over thier shoulder.

3- Try to get them not to stop and aim through wall's.

4-Bot's that act more like human players in way like they act more like human's like as you go around a corner they strafe sideways to check it.

5- Bot's hold grenades as running (realism)

6- Bot's that talk (if possible) You know like you can script stuff to happen? like cutscenes? (im new to all this) cant you script the bot's to say stuff in game? Like when they die they say " Damn it ".

Some of these are small thing's but they will add realism.....well i think so anyways :)

Posted: Sat Nov 08, 2003 10:31 am
by Underground
Chatting with bots in spectator (when we're dead) it's fun I think, just like Podbot. I could make the chat list to help :roll:

Posted: Sat Nov 08, 2003 10:41 am
by jv_map
Underground wrote:Chatting with bots in spectator (when we're dead) it's fun I think, just like Podbot. I could make the chat list to help :roll:
Would be cool but I don't think I can make that :(

Posted: Sat Nov 08, 2003 4:06 pm
by smartaiguy
:lol: Would be kinda funny to have the bots say random stuff...

Posted: Sat Nov 08, 2003 4:08 pm
by jv_map
I can't find a way to make them say anything at all :( (other than the regular 'say' command with subtitles).

Posted: Sat Nov 08, 2003 7:03 pm
by smartaiguy
jv_map wrote:I can't find a way to make them say anything at all :( (other than the regular 'say' command with subtitles).
:cry: Darn... If there's a way I could help let me know...

Posted: Mon Nov 17, 2003 1:50 pm
by smartaiguy
Here's a feature that'd be nice for us snipers play with just the bots:

Have a time limit for the bots to stay at a certain spot.

If you're like me and go set up camp and snipe eventually all the bots go and stop a sniper, camper, crouch nodes etc... Then you got to get your butt up and go get them going. Would be nice to have time limit of say 2 mins then the bots get up and move on.

Just a suggestion...

:)

Posted: Mon Nov 17, 2003 5:21 pm
by jv_map
Hmm could be a good idea... not sure just yet :wink:

Posted: Wed Dec 31, 2003 4:56 pm
by Krane
Is there any way to make the allies bots "talk" as much as the germans do? The germans are so cool, when they see a grenade they say " grenaten, grenaten" (sorry for the spell) LOL it's so cool...and they are always saying things...

The Americans, for the other hand, barely say these things ( maybe cos germans are more outgoing and americans are more reserved???). They're always too "cold"...

Posted: Thu Jan 01, 2004 8:18 am
by small_sumo
I would like for bots that choose a sniper node or a camp node to move again after 20 seconds or so, maybe even if they find no enemy for 15 seconds to move on. :idea:

Shotgun

Posted: Sun Jan 11, 2004 10:47 pm
by Krane
good one, small_sumo!!!!

The shotgun problem: the bots seems to ignore the short range of the shotgun. They hit you from a distance that is impossible for human players to do the same. For us, is close range only.

Posted: Mon Jan 12, 2004 4:01 am
by small_sumo
Shotgun???? Hmmmmm not the biggest issue, mearly an additional challenge, the bots have to be somewhat danegrous or they might as well have ai turned off.

Posted: Mon Jan 12, 2004 8:50 pm
by Krane
It's anoying...they shot you from far, but with the accuracy is from near...Shot you from a distance is not the problem, hitting you is! If they use the M1, very accurate weapon, they normaly miss some shots. But when they use the shotgun, even from far distance, they never miss (the shotgun in close range is unbeatable).

Posted: Tue Jan 13, 2004 1:12 am
by small_sumo
It might be a problem for weak players but JV doesnt need to be weighed down by sugestions like that (about the shotgun) .The shotgun works well for ai because of the game itself not because of what jv is doing.

My 2 cents.