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LAG!!!!!!!!!!!!!!!!!!!!

Posted: Thu Nov 06, 2003 3:50 am
by tltrude
The first single play mission lags very badly for me. I even tried turning everything down to low and still could not get a playable FPS. I have a GeForce3 card, 733Mhz p3, and 256Mb system memory.

Re: LAG!!!!!!!!!!!!!!!!!!!!

Posted: Thu Nov 06, 2003 4:25 am
by Gen Cobra
tltrude wrote:The first single play mission lags very badly for me. I even tried turning everything down to low and still could not get a playable FPS. I have a GeForce3 card, 733Mhz p3, and 256Mb system memory.
If your computer is having that much trouble just jump to the next one.

Posted: Thu Nov 06, 2003 12:20 pm
by Slyk
Tom: I experienced the same thing... totally unplayable lag on virtually every map. P4 1.8 512RAM, 4600ti.... I spent most of my 'combat' time in single or at best mid-teen FPS. Highest I got anywhere was around 55, and that was standing in tight quarters with no AI.

Posted: Thu Nov 06, 2003 7:23 pm
by Gen Cobra
Slyk wrote:Tom: I experienced the same thing... totally unplayable lag on virtually every map. P4 1.8 512RAM, 4600ti.... I spent most of my 'combat' time in single or at best mid-teen FPS. Highest I got anywhere was around 55, and that was standing in tight quarters with no AI.
First off how in the hell do you play medal of honor tom? 733Mhz? You have to be kidding. Slyk I wrote in the read me it lags for some computers. Honestly the bit about standing in the corner and only getting 55 fps when there is no ai is a load of crap. Your vid card must just blow.


Well I have a 2.4 gig 9600 radeon and I had fun playing my own work. So far a few hundred have played it outside of of the people I gave to before and they all loved it. Yeah it lags for computers like yours with video cards like yours. Sue me.

Posted: Thu Nov 06, 2003 8:52 pm
by CypheR
HA. Gen Cobra and his eternal kindness... nice reply you give there.... sometimes i wonder if you get good comments just because of the way you react to the bad ones.

Posted: Thu Nov 06, 2003 10:45 pm
by Obiwanshagnasty
I played this map and it lags like s**t. FYI, my machine is a P4 3.2 Ghz, 1GB RAM, GF 5900FX. It ain't the machine, it's the map!

Posted: Thu Nov 06, 2003 10:58 pm
by smartaiguy
Obiwanshagnasty wrote:I played this map and it lags like s**t. FYI, my machine is a P4 3.2 Ghz, 1GB RAM, GF 5900FX. It ain't the machine, it's the map!
wow! I can't see how that lags!!

Undying kindness and acceptance of any critical commentary

Posted: Thu Nov 06, 2003 11:45 pm
by Slyk
Ok, you want facts and objective critisism, I'll give it to you. Honestly, I have not seen anyone on this forum site that is so repulsed and close-minded about taking a little critical input even in it's best constructive form. If you disagree, then by all means counter it point by point, please.

1. Nice load screens. I think they are well done.
2. First mission: Ok, fine...my settings in mid-range to LOW end on my machine outlined above...a decent, middle of the road set up for the vast majority of gamers and NOT a bad system, trust me that rates 75-100 FPS on most well done maps are common. The most important 'setting' when building maps should be to MAX out YOUR system so that you know when low FPS is LOW FPS and design for the low-middle end guys if at all possible. 60 of so FPS, from most experience/input I recieve is about minimum that you should shoot for over extended periods.

My critical analysis: Unbalanced lighting; lack of finished backgrouds where you can see the bottoms of brushwork that is to be tree lines, floaties. Bunched AI, make it longer and spread out the challenge. See screenshots below. The road...it just 'ends'.

3. Second mission: crashed numerous times trying to load after #1. One time I got it to load indirectly. So, unfortunately, when going back to get screen shots I was unsuccessful at getting a load. Some pluses: difficult and challenging AI positioning that took several goes to plot out an attack route. I hate the use of rockets in SP/AI maps, but to each his own...just took more time to get around them.
Minuses: FPS. Horrible. MOST of the time attempting to reach the bridge, I was experiencing single digit FPS...up to mid-teens in many areas. As AI were knocked off, it improved. When encountering the second group of AI in the closed in buildings the FPS again dropped. The roads to nowhere just bug me, sorry.

4. Third Mission: Stalingrad Road, I believe...as I had to free load each map. FPS was again a problem. The only challenge is deciding which guys to take out first, you pretty much lay on the trigger of the .30 and just drill them as fast as you can. No other challenges. FPS almost hit bottom near the end...see screenshot.

5. Fourth Mission: Stalingrad Snow map... no updates to texture work was the first thing that I noticed. Personally, I am a texture Nazi and poor brush and texture work bugs the crap out of me as it above all else ruins a map for me...and I'd bet the majority of gamers. I gave it a good go though. FPS...below average but playable. AI placement was just to symetrical and predictable. Not your fault the AI isn't too bright, but in most maps it appears that more path nodes would have been a help, at least to give them some more logical or life like avoidance options.

6. Fifth mission: Bastonge 1.. so-so FPS. No challenge to ride along and mow down half-wited AI. No help from my 'squad' which I found strange.

7. Sixth mission: Bastone 2... same, FPS was a bit lower, but I attribute that to the number of AI on map. Issues I had include the lack of destroyed models after I blew up the 88s... and no special fire/smoke/explosion effects at all. I found that strange as you've done that in other maps.

8. Berlin Outskirts: I think. By far the best FPS in the group. Bunched AI made things more frustrating than interesting. Strange choice of textures felt more like Tunisia to me that Germany.

I may have them out of order a bit or missed one, sorry. Overall, Gen. Cobra, I can't understand again why you insist on rushing out maps and making such a big deal about them when it's so obvious that your "...one month..." of production time, which seems like a long time to you, shows the lack of finished product and blatant disregard for detail in the simple act of aligning textures. This group shows that so little time went into it.

I appreciate the attempt to make a huge SP package of multiple maps, but dude, better to spend that whole month of your time on ONE well done, clean, finished and well performing map. It's just not good and I'm sorry, and there's nothing new here to 'wow' anyone. I find it rather curious that you didn't also opt to use VIS groups to increase your FPS. Eventhough your maps are small, some use of VIS would have dramatically increased FPS across ALL systems when dealing with so many AI.


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Posted: Fri Nov 07, 2003 9:18 am
by vonderbakluft
It lags, cause he doesn't know how to spawn AI properly. Lesson one in SP mapping is to spawn AI only when needed (.e.g. when they become in playerview).
In this "campaign" they are all spawned at once, resulting in zillion AI needing to be rendered same time. That causes a tremendous lag and has nothing to do with
slow systems. Type "killclass actor" in the console, to remove all AI and watch your FPS. You see what i mean.

For the rest, i think the AI are very nooby done. That ruined it all for me. They don't navigate, don't find cover when reloading, have wrong sight, hearing and fov, don't avoid the jeep (in 3 levels why?),
seems to wear bulletproof clothes and there are way too many. They only are there to shoot or being shot. The jeep rides look like bowling instead of a fight. The only smart AI are under the map, since they can shoot thru the terrain.

However, the carbine mod is very nice and some levels really have potential. Think if this is done over and in a time of 6 months instead of one it can be a very nice mission.

Von

Posted: Fri Nov 07, 2003 1:18 pm
by smartaiguy
I agree with you a 110%, way to many AI at one time. I did like the last one where you kill Hitler...

Posted: Fri Nov 07, 2003 3:23 pm
by Painkiller
Gen Cobra wrote:
Slyk wrote:Tom: I experienced the same thing... totally unplayable lag on virtually every map. P4 1.8 512RAM, 4600ti.... I spent most of my 'combat' time in single or at best mid-teen FPS. Highest I got anywhere was around 55, and that was standing in tight quarters with no AI.
First off how in the hell do you play medal of honor tom? 733Mhz? You have to be kidding. Slyk I wrote in the read me it lags for some computers. Honestly the bit about standing in the corner and only getting 55 fps when there is no ai is a load of crap. Your vid card must just blow.


Well I have a 2.4 gig 9600 radeon and I had fun playing my own work. So far a few hundred have played it outside of of the people I gave to before and they all loved it. Yeah it lags for computers like yours with video cards like yours. Sue me.
I have not had the chance to look at this release yet, instead I have something else to discuss, you and your BS attitude. First off, peeping around .Map I see numerous posts where you get so defensive you insult people for their opinions. If you don't want input, good or bad, then don't come here and post in the first place. Sad how I predicted this to happen on this thread, saw it coming a mile away.

Also, explain this, I can see you making a point about a p3 733 but your approach is all wrong..."you have to be kidding" is a way to hide from all the comments made thus far. Then to criticize Slyk and his his input on his FPS calling it a "load of crap" and that his TI 4600 "must blow" ??? Again, before spitting out more remarks you should really take a second to STFU and think before you reply with some BS as usual. A TI4600 is a great vid card, and if a map can't run smoothly with that card, then in my opinion the map just can't cut it. A year ago I ran MOH on a p3 700 with a ATI 8500 64mb...and most maps ran fine. The replies in this thread are here to tell you what they see because they think you want to hear it, and maybe, just maybe attempt to improve the FPS in a future version. I guess some people are just not familiar with your way of handling things.

I also find it histerical when someone replies with anything bad to say, the first thing you reply with is "well I enjoy playing my maps" or "millions of people love it" as you do in most of your threads. Do this, find your insurance company's website online and search their Provider Director. There are plenty of shrinks out there that will help you with your insecurity issues, for a small co-payment that is.

Oh, and almost forgot your last comment "sue me." This comment states that you just dont give a s**t about anyone and their feedback. Therefore, the reason for my post. If you don't care about the opinions of everyone on .Map, then I certainly don't understand why you waste our time to post here. If you can't take even the smallest critisism, then why should we care about what you are doing. And personally I feel no need to download this file anymore. I'll take the user input over yours anyday.

I find it sad that I got a PM here from someone that I barely even know in reference to another post that seemed to irritate your jamrag, telling me that "numerous people are sick of hearing you insult people's opinions." What does that say about you? Not much, therefore I figured before you go any further quoting the replies you have yet to see, I'd give you a dose of reality.

Shut off.

FYI, here is an example.
/forum/viewtopic.php?t=4824&postdays=0&postorder=asc&start=0

Posted: Fri Nov 07, 2003 3:29 pm
by mohaa_rox
anymore quarrels and we'll lock it :x

Posted: Fri Nov 07, 2003 3:58 pm
by Poopybuttocks
Sue me?

That is also a very 80's cliche statement. Do you listen to a lot of Whitesnake and wear acid washed jeans?

Posted: Fri Nov 07, 2003 7:19 pm
by Axion
Poopybuttocks wrote:Sue me?

That is also a very 80's cliche statement. Do you listen to a lot of Whitesnake and wear acid washed jeans?
Apparently you've graduated from the school of being a smartass, because you've done nothing to contribute to this topic other than to add more fuel to the fire. If all you're going to do is attempt to be witty without adding anything of concrete value, than don't post.

Posted: Fri Nov 07, 2003 7:34 pm
by Yarik
Sue me?

That is also a very 80's cliche statement. Do you listen to a lot of Whitesnake and wear acid washed jeans?
:( Is this newt using a different IP#?