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Posted: Sun Mar 07, 2004 3:51 pm
by small_sumo
Any screenshots of currant work yet?
.map needs a pic upload thing like tmt

Posted: Wed Mar 10, 2004 5:54 pm
by M&M
First map: Vemork Approach: Get to the Vemork Heavy Water plant over the "Hardangervidda" ( a huge massif in Norvay ). - Released
Second map: Vemork Factory: Disable the Vemork Heavy Water plant. - Released
Third map: Vemork Escape: Get away safe after destroying the Vemork Heavy Water plant. - This map
Second map: Vemork Ferry: Destroy the ferry "Hydro" before the Axis can ship the last remaining Heavy Water over Tinn lake. - Soon to be released by Random.
lol ,2 second maps ,i bet they would make a conflict in the gamers minds
an update would be nice 2
Posted: Wed Mar 10, 2004 7:26 pm
by Bjarne BZR
Yes, very funny. I'm sure no one understood what I was saying.
Posted: Mon Mar 22, 2004 11:16 pm
by Mulkaccino
First time poster. Long time 'guest.'
Is this still going or did it die? I'll take a stab if it's still going.
Posted: Mon Mar 22, 2004 11:21 pm
by Bjarne BZR
Hi Mulkaccino, and welcome ( as a poster ) to .MAP
Yeah, now that you mention it... Hey Snipes, you done with it yet? I have some faint memory of setting the "maximum claim time" to a week.

Posted: Tue Mar 23, 2004 11:10 am
by small_sumo
Any screnes yet?
Posted: Tue Mar 23, 2004 4:33 pm
by Mulkaccino
Since this map is objective, perhaps we should come up with that objective so we don't end up with a map where you have to blow up 12 cannons, steal 6 sets of documents, and kill 4 enemy commanders while defending your hay-stack making factory.

I think it would help to give this map more direction as well. Maybe get some people back into this project as it is such a cool idea.

Posted: Tue Mar 23, 2004 6:51 pm
by Bjarne BZR
The objective is the same type as Vemork Approach OBJ. Allies must reach the other side of the map to win. But we dont need to have that objective...
Posted: Tue Mar 23, 2004 8:23 pm
by Mulkaccino
Ahhh, sorry, missed that

Posted: Wed Mar 24, 2004 6:12 pm
by small_sumo
I would like for it to be a map where you have to blow up 12 cannons, steal 6 sets of documents, and kill 4 enemy commanders while defending your hay-stack making factory.

Posted: Wed Mar 24, 2004 7:22 pm
by Bjarne BZR
small_sumo wrote:I would like for it to be a map where you have to blow up 12 cannons, steal 6 sets of documents, and kill 4 enemy commanders while defending your hay-stack making factory.

Really, sumo... aren't you getting tired of all the million GREAT maps with that kind of objective?

Posted: Wed Mar 24, 2004 7:28 pm
by M&M
I would like for it to be a map where you have to blow up 12 cannons, steal 6 sets of documents, and kill 4 enemy commanders while defending your hay-stack making factory.
yeah me 2.it would be lots of fun.i havent seen any map with that much objectives yet .
Posted: Wed Mar 24, 2004 7:50 pm
by Bjarne BZR
I think we may have lost Snipes... maby the next interested mapper should claim the map from the last posted map version?
Posted: Wed Mar 24, 2004 9:16 pm
by Snipes
Sorry guys i've been really busy lately.
I did make a pub but my ram couldnt handle loading it into the main map file. So go ahead and continue, sorry for taking so long. I can add it later on.
Sorry.
Posted: Thu Mar 25, 2004 12:16 am
by Bjarne BZR
No worries mate 8)
Maby you could just send the pub-prefab to the next guy that claims the map?
Here is the link to the latest version of the map:
Map file:
http://www.decalattack.com/recyclebin/m ... ty_map.zip
Textures and shaders:
http://www.decalattack.com/recyclebin/m ... map_01.pk3
( and could the next claimer make some screenshots so small_sumo gets something to look at

)