I finally have something to brag about.

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small_sumo
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Post by small_sumo »

Prefab goes in, prefab lost forever hehe.
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Yeah Truth above Honor Man ;)
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Post by lizardkid »

:shock: O :shock: M :shock: G :shock:
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Balr14
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Post by Balr14 »

Bloody Ridge is done!

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Hee Hee... just kidding!
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Post by MadMapper »

where can I download? :?: :?: :shock:
Balr14
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Post by Balr14 »

Bloody Ridge really isn't ready yet. I was just fooling around. These are textures I copied from the Broomhilda comic strip.
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Post by MadMapper »

I meant that map :D
Balr14
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Post by Balr14 »

You're just kidding, right? :shock:
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Post by MadMapper »

lol :D
Bjarne BZR
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Post by Bjarne BZR »

There are Simpsons player models that would fit nicely in that map :D
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Post by Random »

Bjarne BZR wrote:There are Simpsons player models that would fit nicely in that map :D
I will be damned if i wasnt thinking the same thing you were Bjarne. Great minds ay budy, Interesting stuff you got going there Balr14, I wonder where this will lead us too.

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M&M
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Post by M&M »

There are Simpsons player models that would fit nicely in that map
i was thinking more of worms 3d and how this would fit in it :lol:
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Balr14
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Post by Balr14 »

This is just something I fiddle around with during my freetime (lunch, etc.) at work. My work PC is pretty decent, but it has 16 meg built-in Intel graphics that can't render much. I tried doing some work on Bloody Ridge and it was impossible. It handles these simple textures OK, though. It looks really weird with MOHAA players and weapons.

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Here it is, if you want a look at it:

http://home.wi.rr.com/balr14/zzzzBroomH.pk3
M&M
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Post by M&M »

yeah,i know what ur talking about .
i have a pc with 32 mbs built in card (prosavage 4) which is the worst i have ever seen (in comparision with other built-ins). on low textures it can run mohaa alittle slow .but when i step up the textures i can sometmes see thru walls :twisted: .too bad its too slow to be able to play .

is the card ur talking about ,at a maximum of 16 ?or can u increase it ? cause i know most built in cards have a maximum of 32 not 16 .some even have 64 or 128 .but they always take from the ram :(
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Balr14
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Post by Balr14 »

It's not just the memory, my work PC has horrible z-fighting problems in Radiant. I posted a link to the map pk3 if anyone wants to see it.
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small_sumo
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Post by small_sumo »

Sweet lets just port my cs simpsons models and we are on our way hehe.

:)
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Yeah Truth above Honor Man ;)
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