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Posted: Tue Jun 15, 2004 6:04 am
by small_sumo
Prefab goes in, prefab lost forever hehe.

Posted: Tue Jun 15, 2004 2:46 pm
by lizardkid
:shock: O :shock: M :shock: G :shock:

Posted: Sun Jun 20, 2004 1:13 am
by Balr14
Bloody Ridge is done!

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Hee Hee... just kidding!

Posted: Sun Jun 20, 2004 1:28 am
by MadMapper
where can I download? :?: :?: :shock:

Posted: Sun Jun 20, 2004 2:39 am
by Balr14
Bloody Ridge really isn't ready yet. I was just fooling around. These are textures I copied from the Broomhilda comic strip.

Posted: Sun Jun 20, 2004 3:03 am
by MadMapper
I meant that map :D

Posted: Sun Jun 20, 2004 7:16 am
by Balr14
You're just kidding, right? :shock:

Posted: Sun Jun 20, 2004 10:54 am
by MadMapper
lol :D

Posted: Sun Jun 20, 2004 10:54 am
by Bjarne BZR
There are Simpsons player models that would fit nicely in that map :D

Posted: Sun Jun 20, 2004 12:05 pm
by Random
Bjarne BZR wrote:There are Simpsons player models that would fit nicely in that map :D
I will be damned if i wasnt thinking the same thing you were Bjarne. Great minds ay budy, Interesting stuff you got going there Balr14, I wonder where this will lead us too.

Random

Posted: Sun Jun 20, 2004 3:23 pm
by M&M
There are Simpsons player models that would fit nicely in that map
i was thinking more of worms 3d and how this would fit in it :lol:

Posted: Sun Jun 20, 2004 3:31 pm
by Balr14
This is just something I fiddle around with during my freetime (lunch, etc.) at work. My work PC is pretty decent, but it has 16 meg built-in Intel graphics that can't render much. I tried doing some work on Bloody Ridge and it was impossible. It handles these simple textures OK, though. It looks really weird with MOHAA players and weapons.

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Here it is, if you want a look at it:

http://home.wi.rr.com/balr14/zzzzBroomH.pk3

Posted: Sun Jun 20, 2004 3:41 pm
by M&M
yeah,i know what ur talking about .
i have a pc with 32 mbs built in card (prosavage 4) which is the worst i have ever seen (in comparision with other built-ins). on low textures it can run mohaa alittle slow .but when i step up the textures i can sometmes see thru walls :twisted: .too bad its too slow to be able to play .

is the card ur talking about ,at a maximum of 16 ?or can u increase it ? cause i know most built in cards have a maximum of 32 not 16 .some even have 64 or 128 .but they always take from the ram :(

Posted: Sun Jun 20, 2004 3:43 pm
by Balr14
It's not just the memory, my work PC has horrible z-fighting problems in Radiant. I posted a link to the map pk3 if anyone wants to see it.

Posted: Sun Jun 27, 2004 1:53 am
by small_sumo
Sweet lets just port my cs simpsons models and we are on our way hehe.

:)