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Posted: Mon Aug 09, 2004 11:43 pm
by MasterMind
Wilsons right At0mic

I am just telling you guys whats going on.
Posted: Tue Aug 10, 2004 1:15 am
by lizardkid
well i agree with At0miC that we don't need to know every detail of when you can map or not, but screenies of new levels are ok...
Posted: Tue Aug 10, 2004 9:38 am
by m4rine
silver wrote:moh radiant has got SO MUCH silly bugs and other stuff...
oooh yes dont get me started, i really hope moh pa has better mod support, doubt it though...
Posted: Tue Aug 10, 2004 10:36 am
by PsychoE
This is looking interesting. I will be watching closely and if I have any idea's, I will pipe up.
Maybe on one of the levels of the building, you could have a locker room/storage room with enough space for someone to hide in the lockers maybe.
Posted: Tue Aug 10, 2004 12:45 pm
by MasterMind
PsychoE wrote:This is looking interesting. I will be watching closely and if I have any idea's, I will pipe up.
Maybe on one of the levels of the building, you could have a locker room/storage room with enough space for someone to hide in the lockers maybe.
Cool

Maybe I will

Posted: Tue Aug 10, 2004 6:33 pm
by MasterMind
Should the fourth floor be the size of three floors or just two like the second floor??
Posted: Tue Aug 10, 2004 7:03 pm
by MasterMind
Why do I keep getting invisible textures???
Posted: Wed Aug 11, 2004 2:23 am
by MasterMind
The fourth floor should be finished by thursday, and I will give some screenshots of it

Blue60007's elevator is ALMOST finished
I really need to know why I have invisible textures

Posted: Wed Aug 11, 2004 9:28 pm
by MasterMind
I fixed the texture thing

I'm going to make something like a conveyer belt only a little bit different, I'll send screenshots of it when its finished

Posted: Thu Aug 12, 2004 11:52 am
by Mj
To get rid of invisible textures, select the offending brush, and select grid size 1, then Ctrl + G (snap to grid). I think that should work

Posted: Thu Aug 12, 2004 1:24 pm
by MasterMind
Thats what I did Mj, and it worked

Posted: Thu Aug 12, 2004 3:36 pm
by MasterMind
Are there any good sounds I could add to the conveyer belt and the stamper??
Posted: Thu Aug 12, 2004 4:06 pm
by At0miC
If you can't find nice sounds in mohaa, you can add custom sounds
Put them in main/sound/'mymap'/
Posted: Thu Aug 12, 2004 4:25 pm
by MasterMind
OK

, but how would you execute them??
Posted: Fri Aug 13, 2004 9:14 pm
by MasterMind
Alright I've finished the conveyer belt finally, I just have to add a couple of things and the fourth floor is done.
