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Posted: Mon Dec 13, 2004 2:48 pm
by Ski
Sorry, I miss typed about. I placed the jv_sound.scr into the global folder... not the pk3.

Just do not know what else to try. The maps seem to have a lot of lag and I think it is becuase I can't get the sound to work.

Do I need to create a glodal folder on the server??

Ski

Posted: Tue Dec 14, 2004 8:12 pm
by Cobra {sfx}
It may be the models your spawning that is creating some lag.

You place the jv_sound.scr within your mod pk3s global.

Sound

Posted: Wed Dec 15, 2004 3:35 pm
by Ski
Hey Cobra!

I am not really spawning anything other then some boxes. I would not think they are the lag problem.

and yes the jv_sound.scr is placed into the global folder with my pk3 for the map.

In the pk3 there is a map folder with the map .scr in it and a global folder with jv_sound.scr in that.

It works great locally... but when I put it on a dedicated server.... I still have sounds that do not work.

Ski

Posted: Sun Dec 19, 2004 7:04 pm
by Ski
Well... I guess I will go back to modified ubersound file. I can't seem to get this to work right. Thanks for the help all.

Ski

Posted: Thu May 12, 2005 11:59 pm
by lizardkid
i'm a little confused on how to support these sounds for SP maps, local??? auto does it? wat?

also, to keep my script small and clean, can i make a global script and exec it from before waittill prespawn? Should work but some weird things can happen with sounds.