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Posted: Thu Feb 12, 2004 7:55 am
by M&M
wow ,that looks very cool.but a white bottom in a pond or lake is a bit wierd!!and also the cliffs or walls should look more greener than brown,as far as i know it should be a bit darker under water than on the surface.other than that it looks very cool
p.s. y do u keep killing urself ?the score is -5 lol

Posted: Thu Feb 12, 2004 5:12 pm
by BiG_HeaD
Yes Dude!
I love it! Much better than I thought it would be!
Btw- If you Look at the Beta, you will see that i used a pretty steep hill(before the dark red room) to test how far up the jeep would go, and it seams fine, so i dont think that the incline you used will stir up any problems
Okay, heres Plan:
I will implament the Finished Product Into The Jeep Ride(wich will be Pretty Easy, I already Have the Idea On How To do It)
I like How a jeep Can be driven Through it. Pretty Cool Idea Their.
Also: ToMorrow Night is when I finish the Hell, Take the ideas Everyone posted for heaven, and finish that, Finish the Train Ride, Send it to Tltrude For a Minor Jeep Fix, And Add The UnderWater Tunnel.
now, What Should I do When I fix All that? SHould I Release Another Beta, Or simply Create The rest of The Bumper Cars, Finish The Sounds, Add a Loadind Screen, and max Out the FPS and Release a Final?
Posted: Thu Feb 12, 2004 9:32 pm
by Cheetohs
I think you should just keep working on it without releasing another beta version. IF you release another beta version people will/might get burnt out of the maps stuff and not really care for the newer version. Get people to wait for the finished version to come out

.... As for me, i dont like downloading the same thing with fixes over and over, i like to download it once, and thats the final copy...
Just a suggestion.
Posted: Thu Feb 12, 2004 10:07 pm
by hogleg
Yeah I tend to agree, wait till its done.
And yeah i need to play around with the textures.
I choose sand for the bottom so it wouldnt be so dark but I will mess with it.
Posted: Thu Feb 12, 2004 10:12 pm
by Cheetohs
Would there be anyway to make the water look 'hazy'... where your visibility would be... i dunno 20 feet while under water? That would make it look like the water actually has some volume to it to. And that way the 'shark' would be a shadow at first, but then appear. if you know what i mean.
Posted: Thu Feb 12, 2004 11:50 pm
by hogleg
Good point. I'll probly take away the ambient light I put on the water, its just too clear.
Make it more eary. I saw on this forum at one time someone posting a pic on some really long grass, Can u add that Big_Head? That would be awsome.
One more thing, I don't know dick about model's but it would make the underwater scene great to have a shark, probly too tough to build, I probly can build one with brushes hook him to a circle with origin under the surface, give it a func/rotating door and make him swim in a circle.hahahaha But a model would be sooooo much better.
Posted: Fri Feb 13, 2004 1:54 am
by BiG_HeaD
Yeah, I know how to make Grass Seam bigger. U just Find the Static - Model You want , and scale it up to 4.0 or 5.0 ect.
About the shark Model, I asked around in the forums, and they told me that i need to make the model myself, and im not a real good modler with ANY experience in that feild, so i guess the sharks are out. Kinda bad news, but, depends on how you look at it, cuase if i did make one, it would look all crappy
Anyway, I put all the Sceens under This thread Under "New Maps"
/forum/viewtopic.php?t=6103
New Sceens:

[/img]
Posted: Sat Feb 14, 2004 9:41 pm
by BiG_HeaD
2/14/04 Project Update:
Instead of having a heaven section, i made it a winter section. I added Nice scenery with leads to a boxing arena(or bashing i guess).
ALso- Still working on the train in hell. having problems with it rite now.
As soon as i get the under water jeep, ill impliment that as well.
pics:

Posted: Sun Feb 15, 2004 12:31 am
by Cheetohs
wow, its lookin good big!
No heaven

?! Well, that sux. All those good deeds for nothing...
Posted: Sun Feb 15, 2004 6:38 pm
by BiG_HeaD
3 New Screens today:
First 2 Of Ghost RIde, Third Is Of The Snow Section.

Posted: Sun Feb 15, 2004 10:45 pm
by M&M
awwww,no heaven??!!!now where do i go
i guess ill go 2 hell now
anyways,is it just me or does the fence in that screenshot look alittle wierd
BiG_HeaD wrote:
Would there be anyway to make the water look 'hazy'...
i think that effect could be called fog,so if u can implement that on a small section (underwater) then it would look cool,also if there is fog (or unclear water) the sharks wouldnt look crappy cause u cant c em clearly
cuase if i did make one, it would look all crappy
so i guess a crappy one in an unclear water would do.
y did u take out heaven?whats the difference ,y dont u just call the snowy area heaven ??
Posted: Mon Feb 16, 2004 12:02 am
by BiG_HeaD
Actually, ive been under water in moh. The screen gets all wobbley. Its either really cool, or really anoying. I guess it doesnt really matter what i call the Snow place. Could be heaven i guess.
Oh, did i mention, their is 4 Different Sky's In the map
Im Currently just going around, and fixing FPS here and their until Hog sends me the portion he made underwater.
Average FPS on the map rite now is 20, WIch isnt bad, just not good.
I got some places up to 30 by doing a little trick of mine, so maybe if i do it through the entire map, the overall FPS will go up.
About the fog, I dont think i know how to add fog in a small section. Im going to go expirement with that rite now, maybe adding smoke or something.
Posted: Tue Feb 17, 2004 11:22 am
by m4rine
wow moh land is lookin very cool
and i agree u should release screens but no more betas until neare relese - or maybe no more until final release
Posted: Thu Feb 19, 2004 12:12 am
by dooguesgoober4
The thing is starting to sound really fun and really cooll.......cant wait to see the finished product!!!! Keep up the good work!!
Posted: Wed Feb 25, 2004 5:14 pm
by BiG_HeaD
Update 2/25/04
Rides Completed:
Ghost Ride: 100% : Finished adding hogleg underwater section. Looks pretty dam good too!
Marry - Go - ROund: 100%
Ferris Wheel: 100%
Train: 25% : Platform and walkway made. I need Help From TlTrude, But He Keeps sayen hes pretty busy.
Bumper Cars: 50% : Arena Made, I cant Add them until the script for the train is done.
Sections Completed:
Snow Sections: 100% : Finished . Boxing(bashing) arena and Custom Sky are done.
Grassy Night: 75% done(Its the BumperCars)
Hell:(aka Train) 50%
Misc
Release Date: End Of Month(if TlTrude Finds the time to help me)
Compile Time: 1min37Seconds
.pk3 Size now: 1.7MB
Total Brushes: 3,872