intercepting death?
Posted: Tue Mar 08, 2005 4:56 am
i'm making a squad-based mod with a ton of AI and player features, one of them is that when you die, you take over a squadmate's body.
i've got it all worked out except for this, i can't figure out a way to have a script tell the game not to have the player die and end the game. i havent tried much, but nothing has worked. all i tried was $player dog at $player waittill death... dunno if it even counts $player waiting til death.
btw this is an SP toolset thing, a buncha scripts that can be called via script in an SP level, so dont worry about MP constraints.
i've got it all worked out except for this, i can't figure out a way to have a script tell the game not to have the player die and end the game. i havent tried much, but nothing has worked. all i tried was $player dog at $player waittill death... dunno if it even counts $player waiting til death.
btw this is an SP toolset thing, a buncha scripts that can be called via script in an SP level, so dont worry about MP constraints.