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no info_player_spawns in my radiant

Posted: Fri Mar 18, 2005 11:01 am
by ViPER
i had to reload my game aa and sh. and when i came back into mohaa radiant and open my map - my info_player_spawns are little and dark green.

ok they are not the usual light pink or whatever the other color is for allie or axis i cant remember. Now when i compile they work. however when i try to create a new spawn, there is no info_player_spawns to select from the list when i right click on my brush.

what do i do to get those back?

Posted: Fri Mar 18, 2005 11:02 am
by ViPER
actually all the func thingies and entities are dark green.

Posted: Fri Mar 18, 2005 12:01 pm
by Master-Of-Fungus-Foo-D
is your entdifs still in main :wink:

Posted: Fri Mar 18, 2005 12:05 pm
by ViPER
that was it. Funny i dont remember ever seeing it in there. Thanks

Posted: Fri Mar 18, 2005 12:06 pm
by Master-Of-Fungus-Foo-D
lol

Posted: Fri Mar 18, 2005 3:53 pm
by LiquorKraZy
come on Viper, get it together! ship shape young lad... :D

entdefs

Posted: Fri Mar 18, 2005 5:45 pm
by tltrude
If you unzip the entdefs.pk3, you will find a folder named "code". It will work just as well if it is used uncompressed in main.

The Spearhead SDK does not need entdefs because it is built into the editor.