Page 1 of 1

Error - Inserting German AI entity !

Posted: Mon Dec 30, 2002 1:34 pm
by Angex
I was folowing a tutorial hosted here, titled "Ai Waypoints (1) How to place Enemy_AI", as intructed I right clicked and went to ai->german->wehrmact->soldier. At this point MoHradiant crashed displaying this error message in the console:

"Skeltor CacheAnimSkel, anim models/human/animation/scripted/tOlO/OOAOO1_victory.skc has wrong header ([ident,version]=[1312901971,14] should be [1312901971,13])"

I'm not really sure what it means or how to go about fixing it, is it a corupt file ? Or is MoHradiant setup wrong ?

Posted: Mon Dec 30, 2002 1:37 pm
by jv_map
Rename your mainta folder to something different.

Posted: Mon Dec 30, 2002 1:45 pm
by Angex
That was a quick response, thanks alot.

If I rename it, wouldn't that affect Spearhed, and stop it from running?

(I'm going to do rename it anyway, just curious)

Posted: Mon Dec 30, 2002 1:57 pm
by jv_map
Yes it will stop Spearhead from running.

So you'll have to rename it back when you want to play Spearhead.

Sorry that's just the consequence of working with obsolete tools :( .