SOLID - New Anticheat Program for MOHAA Seeking Inputs!!!
Posted: Sat Mar 26, 2005 8:04 pm
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===========================SOLID=============================
===================Changing the face of gaming....====================
.====================http://solid.ghostforce.net/.=====================
SOLID is a new anti-cheat program that was created to help the MoH:AA community with improved stability and functionality over existing anti-cheats. Free of charge, the structure of the program includes a 24/7 Server Setup, Match Administration Setup, and an auto-kicking feature; allowing it to be used for general matches and to run it on your public server 24/7. The SOLID crew would like to hear your thoughts on features that you would like to see that may or may not be present in existing anti-cheat programs. SOLID's goal is to ensure people are playing ?stock? or ?out-of-the-box? configuration. Any pk3 files, opengl, or anything that didn?t come with the installation will be detected. Additionally, certain files can be granted 'immunity' on the server. These files are instantly made available to anyone joining the server. This was created to facilitate an ease of distribution for custom maps on servers who run them. Included in this feature will be the ability to 'sync' all players in a match. So for instance, if a custom scope is decidedly allowed by both clans, players can easily download it through SOLID from the host without having to go hunt it down on a website, or distribute it one by one over AIM or other IM services.
Current features:
1. News SOLID Related news
2. Chat for communication, generally used for match purpose (coordination of clans before a match)
3. Player Verification displays a progress report on player verification.
4. 24/7 public setup Sets up your server for 24/7 SOLID supervision. 24/7 mode can be set up to require all players to run SOLID.
5. Match Setup for general match purpose
6. Game RCON allows administrators to pass RCON commands without entering the game.
7. Banning and Auto-Kicking based on IP, Name or "In String" (clan tag, foul language)
8. Automatic-Updates
9. Remote Screenshots similar to what's seen in DMW.
10. Game Directory and Process Dumps visible to all players.
11. Remote Administration of the Host through the Client (think of how you admin Teamspeak and you'll have the idea)
12. Player Sync to make sure everyone has the same handicap or advantage.
13. Map Transfer to allow easy joining to servers running custom maps or mods.
SOLID is built on the Microsoft .NET Framework 1.1 (or later) technology for faster function and improved security. The noticeable differences between SOLID compared to DMW and Reverend is that it runs faster and each client or admin running SOLID never needs to update the program. SOLID will update each client automatically whenever the program is run. This function was built for easier and faster connectivity to the server for matches. With the server side application of SOLID weighing in under a megabyte and the client side weighing in under 700kb, auto-updates take less than thirty seconds on an average cable connection. The client side program can check and get the player verified and into the game in under a minute if there's no update involved, and under two minutes if there's an update. At which point, that player is ready for match-play or general server play in the instance of a 24/7 setup.
The Microsoft .NET Framework is required to be installed on the system in order for SOLID to operate. The .NET Framework only need be installed once, so it never needs to be upgraded with versions of SOLID.
(CLICK ME TO DOWNLOAD). (23.4mb)
Please visit the SOLID forum here (CLICK ME). Make your voice heard and help us to make sure your thoughts on features are considered. What other features would you like to see? What do you think should be improved on compared to other programs? Any input or information will be greatly appreciated. SOLID will improve the gaming community greatly and we will make it the #1 server administration tool used for MoH:AA.
Please visit us at http://solid.ghostforce.net/ for any comments or suggestions. Thank you.
SOLID Team
http://solid.ghostforce.net/
===========================SOLID=============================
===================Changing the face of gaming....====================
.====================http://solid.ghostforce.net/.=====================
SOLID is a new anti-cheat program that was created to help the MoH:AA community with improved stability and functionality over existing anti-cheats. Free of charge, the structure of the program includes a 24/7 Server Setup, Match Administration Setup, and an auto-kicking feature; allowing it to be used for general matches and to run it on your public server 24/7. The SOLID crew would like to hear your thoughts on features that you would like to see that may or may not be present in existing anti-cheat programs. SOLID's goal is to ensure people are playing ?stock? or ?out-of-the-box? configuration. Any pk3 files, opengl, or anything that didn?t come with the installation will be detected. Additionally, certain files can be granted 'immunity' on the server. These files are instantly made available to anyone joining the server. This was created to facilitate an ease of distribution for custom maps on servers who run them. Included in this feature will be the ability to 'sync' all players in a match. So for instance, if a custom scope is decidedly allowed by both clans, players can easily download it through SOLID from the host without having to go hunt it down on a website, or distribute it one by one over AIM or other IM services.
Current features:
1. News SOLID Related news
2. Chat for communication, generally used for match purpose (coordination of clans before a match)
3. Player Verification displays a progress report on player verification.
4. 24/7 public setup Sets up your server for 24/7 SOLID supervision. 24/7 mode can be set up to require all players to run SOLID.
5. Match Setup for general match purpose
6. Game RCON allows administrators to pass RCON commands without entering the game.
7. Banning and Auto-Kicking based on IP, Name or "In String" (clan tag, foul language)
8. Automatic-Updates
9. Remote Screenshots similar to what's seen in DMW.
10. Game Directory and Process Dumps visible to all players.
11. Remote Administration of the Host through the Client (think of how you admin Teamspeak and you'll have the idea)
12. Player Sync to make sure everyone has the same handicap or advantage.
13. Map Transfer to allow easy joining to servers running custom maps or mods.
SOLID is built on the Microsoft .NET Framework 1.1 (or later) technology for faster function and improved security. The noticeable differences between SOLID compared to DMW and Reverend is that it runs faster and each client or admin running SOLID never needs to update the program. SOLID will update each client automatically whenever the program is run. This function was built for easier and faster connectivity to the server for matches. With the server side application of SOLID weighing in under a megabyte and the client side weighing in under 700kb, auto-updates take less than thirty seconds on an average cable connection. The client side program can check and get the player verified and into the game in under a minute if there's no update involved, and under two minutes if there's an update. At which point, that player is ready for match-play or general server play in the instance of a 24/7 setup.
The Microsoft .NET Framework is required to be installed on the system in order for SOLID to operate. The .NET Framework only need be installed once, so it never needs to be upgraded with versions of SOLID.
(CLICK ME TO DOWNLOAD). (23.4mb)
Please visit the SOLID forum here (CLICK ME). Make your voice heard and help us to make sure your thoughts on features are considered. What other features would you like to see? What do you think should be improved on compared to other programs? Any input or information will be greatly appreciated. SOLID will improve the gaming community greatly and we will make it the #1 server administration tool used for MoH:AA.
Please visit us at http://solid.ghostforce.net/ for any comments or suggestions. Thank you.
SOLID Team
http://solid.ghostforce.net/