Apologies for the alliteration...
Anyway, I have a problem, which is that when you look through a destroyed window at another destroyed window, the second ex-window doesnt show through the first! I tried searching but when a billion results turned up i thought it'd be easier to just ask...
Any ideas on how to remedy this problem?
Wonderful waning window worries...
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Bjarne BZR
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Think this may be a problem in the game core. You get problems with texturing faces with alpha textures when they are rendered over each other. Unless these faces are sorted correctly. Not sure, but I dont think there is any thing you can do about it unless you have access to the source code of MOH... hope Im wrong however.
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Rookie One.pl
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had the same prob once. and here it was: http://dynamic4.gamespy.com/~map/mohaa/ ... +invisible





