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Wonderful waning window worries...

Posted: Wed Apr 06, 2005 11:59 am
by Mj
Apologies for the alliteration...

Anyway, I have a problem, which is that when you look through a destroyed window at another destroyed window, the second ex-window doesnt show through the first! I tried searching but when a billion results turned up i thought it'd be easier to just ask...

Any ideas on how to remedy this problem?

Posted: Wed Apr 06, 2005 12:56 pm
by Bjarne BZR
Think this may be a problem in the game core. You get problems with texturing faces with alpha textures when they are rendered over each other. Unless these faces are sorted correctly. Not sure, but I dont think there is any thing you can do about it unless you have access to the source code of MOH... hope Im wrong however.

Posted: Wed Apr 06, 2005 1:59 pm
by Rookie One.pl
That applies to projectiles, too. Try firing a bazooka through a window like that - it will disappear at the moment of crossing the window (discovered it on Wacko's Dorf first ;) ).

Posted: Wed Apr 06, 2005 7:49 pm
by Mj
Its ok... its randomly fixed itself :?

Weird!

Posted: Wed Apr 06, 2005 7:57 pm
by jv_map
Wow cool... usually things just randomly break themselves :(

Posted: Wed Apr 06, 2005 9:28 pm
by wacko
had the same prob once. and here it was: http://dynamic4.gamespy.com/~map/mohaa/ ... +invisible