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sdk Mbuilder(where to download)
Posted: Tue Apr 19, 2005 4:49 pm
by la-folie
hey, does anyone know where i can download SDK Mbuilder for spearhead, thx
Posted: Tue Apr 19, 2005 5:19 pm
by hogleg
You can get it
Here
Left, bottom
The SDK and Mbuilder are 2 seperate programs
Posted: Tue Apr 19, 2005 5:37 pm
by k47a
What's sdk?

Posted: Tue Apr 19, 2005 6:43 pm
by hogleg
Software Development Kit

Posted: Tue Apr 19, 2005 9:58 pm
by bdbodger
More like spearhead development kit

It is mohaa tools for spearhead .
Posted: Wed Apr 20, 2005 5:32 am
by hogleg
http://dictionary.reference.com/search?q=sdk
speaking of sdk's I never realy thought about mapping for games such as this.
Neverball mapping with GtkRadiant
http://icculus.org/neverball/#download
with the source ta boot
Posted: Wed Apr 20, 2005 7:31 am
by lizardkid
usually games like that use a custom built editor, so it'd never occur to anyone to use anything but.
Posted: Wed Apr 20, 2005 12:19 pm
by k47a
Thanks!
So if I'm modding for MOH:AA I don't really need it, right?
Posted: Wed Apr 20, 2005 4:24 pm
by hogleg
lizardkid wrote:usually games like that use a custom built editor, so it'd never occur to anyone to use anything but.
What a major dick

Posted: Wed Apr 20, 2005 5:54 pm
by lizardkid
So if I'm modding for MOH:AA I don't really need it, right?
you should have MBuilder regardless, if you have SH you should have the SDK as well.
What a major dick
Well i mean come on, who thinks of using GTKRad on a game like that?
Posted: Thu Apr 21, 2005 1:01 am
by hogleg
Well i mean come on, who thinks of using GTKRad on a game like that?
Thats exactly why I posted that.
Someone who would like to build a game like that!
millions of good people like games like that Lizard.
Is there suppose to be something wrong with that.
I guess ur the all knowing god of games, right?
No, you come on!
Posted: Thu Apr 21, 2005 1:37 am
by seere
ouch
Posted: Thu Apr 21, 2005 7:47 am
by lizardkid
hmm... i think you're taking my meanings all too differently than they were meant here.
what i said:
usually games like that use a custom built editor, so it'd never occur to anyone to use anything but.
what i meant in longer notation:
usually games like that use a custom built editor, so people wouldn't think to use GTKRad, so it's kinda cool you found that out.
what i said:
Well i mean come on, who thinks of using GTKRad on a game like that?
what i meant:
GTKRad is more designed for use on games like MOHAA and such, it would have never occured to me at least to use it in a game like that.
millions of good people like games like that Lizard.
Is there suppose to be something wrong with that.
I guess ur the all knowing god of games, right?
No, you come on!
never thought i'd see the day when someone on .map went that cynical over something like this; misinterpretation.
How did you manage to deduce that i didn't like games like that, that there's something wrong with people liking games liek that, and that i pretend i know everything from these two posts:
So if I'm modding for MOH:AA I don't really need it, right?
you should have MBuilder regardless, if you have SH you should have the SDK as well
usually games like that use a custom built editor, so it'd never occur to anyone to use anything but
Well i mean come on, who thinks of using GTKRad on a game like that?