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Ai multiplayer
Posted: Thu Apr 28, 2005 8:54 am
by agentmad007
Hello ,
Can whe use Ai in multiplayer maps ? Cause i see only tuts for Sp.
Wanna add Aliied Ai that shoot axis.
Thx
Posted: Thu Apr 28, 2005 9:21 am
by Elgan
you wanna be loking at jv bots. Normal AI crashing MP.
Posted: Thu Apr 28, 2005 9:33 am
by agentmad007
Yes thats what i ve done , i got my AI breath and animated , but it doesnt shoot axis lol , i guess i need a little scripting :
$ai shoot at local.player ?
$ai setaimtarget local.player ?
I am new to AI.
Btw i ve seen that Jv wrote an attack.scr file , how could i use it and how does it work?
Thank you
Posted: Thu Apr 28, 2005 10:10 am
by Elgan
is this for a custom map?
go to
http://www.planetmedalofhonor.com/freebrief/mohaa/bots/
and check the SDk. Ive never used it myself but im pretty sure u dont have rescript it all. just spawn them with some paths.
read the documentation.,
Posted: Thu Apr 28, 2005 9:05 pm
by agentmad007
Got the SDK , and the opcenter .map , i dont understand many things lol ,not to say nothing
How my AI should shoot an enemy , move there or there .
Posted: Fri Apr 29, 2005 9:17 pm
by bdbodger
Bots need pathnodes so if it is your map make sure you have them . It is almost the same as single player but with JVbots you need to make some special pathnodes some examples are sniper nodes camper nodes bombcamp nodes bomb node . Makeing them is not as hard as it may seem at first once you make one of those special nodes then you place a few route nodes between the spawnpoints and the special nodes . What the bots do depends on the type of nodes you make and some of the settings you use .