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Player skin pants al messed up

Posted: Sat Apr 30, 2005 7:28 am
by NKVD
Image

Here is my .tik file and .shader:
TIKI
setup
{
scale 0.52

path models/human/manon // Set path to set skelmodel from
skelmodel manon.skd // Set body model

surface coat shader olga_shirt
surface cull_coat shader c_olga_shirt
surface pants shader soviet_officer_pants1
surface inside shader olga_shirt
surface hand shader manon_hands

path models/human/heads // Set new path for head model
skelmodel manon_head.skd // Set head model
surface manon shader anna_head
}


//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout


init
{
client
{
// Cache sounds here
}
server
{
voicetype russian // set the voicetype to use for multiplayer instant messaging
}
}


//
// include the base player model definition
//
$include models/player/base/include.txt

// need to indicate the end of the tiki file because we have a tiki command at the end
//end
shader
anna_head
{
qer_editorimage textures/anna_head.tga
{
map textures/anna_head.tga
rgbGen lightingSpherical
}
}

manon_hands
{
qer_editorimage textures/models/human/frenchmaps/manon/manon_hands.tga
{
map textures/models/human/frenchmaps/manon/manon_hands.tga
rgbGen lightingSpherical
}
}

soviet_officer_pants1
{
qer_editorimage textures/soviet_officer_pants1.tga
{
map textures/soviet_officer_pants1.tga
rgbGen lightingSpherical
}
}

olga_shirt
{
qer_editorimage textures/olga_shirt.tga
{
map textures/olga_shirt.tga
rgbGen lightingSpherical
}
}
c_olga_shirt
{
qer_editorimage textures/olga_shirt.tga
{
map textures/olga_shirt.tga
rgbGen lightingSpherical
}
}
manon_gear
{
qer_editorimage textures/models/human/frenchmaps/manon/manon_gear.tga
{
map textures/models/human/frenchmaps/manon/manon_gear.tga
rgbGen lightingSpherical
}
}
Any help would be nice
Thanks
Nk

Posted: Sat Apr 30, 2005 7:31 am
by jv_map
The uv-layout of the model doesn't match the layout of the texture... i.e. the placement of the body parts in the texture is wrong.

Posted: Sat Apr 30, 2005 8:01 am
by Rookie One.pl
You're trying to apply wrong texture to the trousers.

Posted: Sat Apr 30, 2005 9:47 am
by NKVD
Image
Soviet_officer_pants1

thats is the texture im useing from SH just renamed (had no 1)
also happens with soviet_infantry_pants

Thanks for the help
Nk

Posted: Sat Apr 30, 2005 2:00 pm
by Rookie One.pl
This texture isn't meant for Manon model. So isn't the jacket one.

Posted: Sat Apr 30, 2005 11:37 pm
by NKVD
Ok thanks does anyone know where the .shader for allied_russian_Recon_solider or allied_russian_recon_scout?

Thanks again
Nk

Posted: Sun May 01, 2005 8:57 am
by Rookie One.pl
It's not the shader. Like jv said, it's because of the unwrapping of the model.

Posted: Sun May 01, 2005 9:29 am
by bdbodger
Take the texture of the model you are trying to reskin and place the new textures in exactly the same places . So if you are reskining manon then take the pants texture from manon and place every thing in your new texture in the same places as the original .

Whoah

Posted: Tue Jul 19, 2005 6:49 pm
by PinkPanther
Woah, how do u make skins?

Posted: Fri Jul 22, 2005 5:46 pm
by k47a
ah, i was waiting for that one, buzer... *fg*

Posted: Fri Jul 22, 2005 6:21 pm
by Rookie One.pl
*fg*? :? What's that?

Posted: Fri Jul 22, 2005 7:08 pm
by k47a
it's kinda like lmao *fg* = frech grins ;) - buZers posts really stunn me :P

Posted: Sat Jul 23, 2005 8:53 am
by lizardkid
buZers posts really stunn me
glad i'm not the only one :S

Posted: Tue Jun 06, 2006 10:38 pm
by Salombo
Hello

Does that apply to the helmets and gear/equipment as well?
I know the skelmodels are dif sh/bt and aa.
Is it possible to convert a skelmodel from bt to aa?

Where could I find info on skd, lod, and skc?

Thank you

Respectfully

Posted: Tue Jun 06, 2006 11:41 pm
by Tod001
Yo Solombo,
IF you are trying to put the different pants, jacket, and stuff on the Manon model, stop.........
Just put the Mannon's head on the model that you want... :wink: