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help wiht sciping a bomb

Posted: Tue May 03, 2005 8:20 pm
by GANGSTER47
I do 1 bomb that need 5 seconds to set and 20 seconds tik time and 5 mor to deafuse


and I want the 2nd bomb to be normal with time but i cant get it right
the 2nd bomb is use the Obj_dm.scr of the first bomb
I change the name of the Obj_dm.scr if the first bomb and the thinker name, but still it doest work

why? please help!!

Posted: Tue May 03, 2005 10:31 pm
by Green Beret
This is probally the best way for blowing up objectives.

$v2_explode thread global/obj_dm.scr::bomb_thinker
$ctrlroom_explode thread global/obj_dm.scr::bomb_thinker

thread allies_win_bomb $v2_explode $ctrlroom_explode
$v2_explode thread axis_win_timer

Maybe have the bomb that is on a different timer revert to its own setthread?