Page 1 of 1

Animating a flag ?!?

Posted: Thu May 26, 2005 2:22 am
by mcunha98
Hi,

Based into a simple texture, is possible i make a flag in "wind" effect ?
Exist a tutorial about this ????

Like this:

Image

shader

Posted: Thu May 26, 2005 3:10 am
by tltrude
You need to make a new .shader file like this one from the game.

Code: Select all

static_kriegsflag
{
	//qer_keyword special
	//surfaceparm nonsolid
	qer_editorimage textures/models/flags/kriegsmarine.tga
	//surfaceparm alphashadow
	cull none
	deformVertexes flap s 128 sin .5 6 1   -1 0 2
	deformVertexes flap s 64 sin   1 3 0.5 -1 0 1.5
	{
		map textures/models/flags/kriegsmarine.tga
		//depthWrite
		//alphaFunc GE128
		rgbgen static
        }
}