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Anyone who wants to build a closecombat map for AA?

Posted: Fri Jun 10, 2005 9:57 am
by GiGanT
Hi dudes... Have anyone noticed that there is to many open maps, where a sniper is around everyconer? I would like a mapper to build a Realy nice V2 like map (Close combat!). Where the allies start on the outside and the axis inside.... The allies should have 3 ways to go to theire objective. The design should be like a maze but nbot to many ways :)..

Hope someone would like to take this map to there project board :)


//GiGanT aka <S> Shadow

Posted: Fri Jun 10, 2005 1:54 pm
by wacko
maybe as a starting point for mappers who wanted to, I could offer
a mazelike system of hallways
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I started this to try using prefabs. Atm, I'm trying to add a radarlike floorplan where players could be watched and located. Seems to work quite well so far.

Posted: Sat Jun 18, 2005 10:21 pm
by GiGanT
So no one wants a new closecobat map... Are u all sniper HoBoS? :P

Posted: Sat Jun 18, 2005 10:25 pm
by Mj
There are many, many closecombat maps out there. One must look to find.

Posted: Sat Jun 18, 2005 10:42 pm
by ViPER
one of my favs is forward trench