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TOW maps

Posted: Wed Jun 29, 2005 9:29 pm
by MasterMind
Are there any tut's on how to make TOW maps for MOHAA?

Posted: Thu Jun 30, 2005 8:28 am
by Rookie One.pl
Pretty sure there's a tutorial in the SH SDK.

Posted: Thu Jun 30, 2005 4:29 pm
by MasterMind
I said MOHAA not MOHAA: SH :)

Posted: Thu Jun 30, 2005 4:41 pm
by Rookie One.pl
I see. So basically you just want to make a multi-objective map, right?

Posted: Thu Jun 30, 2005 5:51 pm
by Bjarne BZR
I made an embry of a wave objective a while back:
http://dynamic.gamespy.com/%7Emap/mohaa ... php?t=4900
and
http://dynamic.gamespy.com/%7Emap/mohaa ... php?t=6286

...not a tutorial, but a starting point.

Posted: Thu Jun 30, 2005 7:08 pm
by Rookie One.pl
Hey! Bjarne is back! :D

Posted: Fri Jul 01, 2005 9:54 am
by Bjarne BZR
Rookie One.pl {sfx} wrote:Hey! Bjarne is back! :D
I've been away for a reason you will like Rookie, converted to Linux (Ubuntu), and so I have trouble running and mapping for MoH:AA right now.

This is what I'm working on right now: Sentinel Song

Posted: Fri Jul 01, 2005 10:11 am
by Rookie One.pl
Haha, sure I like it! I'm a Linux Zealot! :twisted:

< check this rank out! :P

Posted: Fri Jul 01, 2005 5:32 pm
by lizardkid
*wails piteously*

Bjarne i thought you were a decent guy too, level-headed and all that.

*wails again*

Posted: Sat Jul 02, 2005 12:58 am
by Bjarne BZR
He he. Well, I guess I finally fell in the trap of using programs I can actually afford ;)