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practical joke
Posted: Wed Jul 06, 2005 9:28 pm
by ViPER
i want to play a joke on someone.... at his favorite camper spot. but just him.. LOL !!
can i trigger a thread with a specific player name?

Posted: Wed Jul 06, 2005 9:48 pm
by Elgan
admin scripts?:P
Posted: Wed Jul 06, 2005 9:50 pm
by ViPER
well, whats an admin script? i was just going to put it in a map scr
Posted: Wed Jul 06, 2005 10:08 pm
by Elgan
doing things via rcon to players as a admin
Posted: Wed Jul 06, 2005 10:20 pm
by ViPER
lol done that!!! want to get him automatically!!!!
with me absent LOOOL
Posted: Thu Jul 07, 2005 3:35 am
by WhiteEcko
Viper wrote:lol done that!!! want to get him automatically!!!!
with me absent LOOOL
HAHA thats a great idea...
Now if only someone would've thought of this a couple years ago (I knew a couple of players this would've done some good on)...
Posted: Thu Jul 07, 2005 6:03 am
by ViPER
I was thinking something like -
Code: Select all
// wait for trigger
while(1)
{
$mrcamper waittill trigger
if(local.$client == Vipersfriendsname)
{
wait 5
thread lightningstrikes
iprint("Vipersfriendname was killed by lightning!! )
}
Muahahhahahhha LOL
Sooo anybody , can specific clientname be used to trigger event?
Posted: Thu Jul 07, 2005 6:46 am
by jv_map
No

Posted: Thu Jul 07, 2005 6:50 am
by lizardkid
not to trigger one, but is the name in the palyer class?
if($player[local.i].name == "Ownt")
{
thread lightningstrike
}
Posted: Thu Jul 07, 2005 6:51 am
by jv_map
No
Only in BT you can use .netname
Posted: Thu Jul 07, 2005 7:43 am
by WhiteEcko
jv_map wrote:No
Only in BT you can use .netname
So this is possible in Breakthrough?
Posted: Thu Jul 07, 2005 9:17 am
by ViPER
well, if he says so i bet it is.
Posted: Thu Jul 07, 2005 1:06 pm
by Rookie One.pl
Yeah, jv's right, as always.
If you guys just took a look at g_allclasses you would know it's impossible.
Posted: Thu Jul 07, 2005 6:55 pm
by ViPER
If you guys just took a look at g_allclasses you would know it's impossible.
Hmmm. stupid me.... i,ve fooled with that before Rookie, i get nothing. what do i do with g_allclasses?

Posted: Thu Jul 07, 2005 7:51 pm
by Rookie One.pl
Look up the player class and see what it's capable of.