Hmmm I think somewhere between <number of engines> * 500 and <number of engines> * 1000, so for a B-17, B-24 or Halifax this is 2000-4000 polies. (that's with a minimum of poly-detail).
I have trouble with smoothing groups. I can smooth faces fine, but I still havent found a way to assign the smoothing to separate groups. In short: I cant make creases between 2 smooth areas yet
Anyway, model is done:
And the really sick thing: its just 1789 polygons.
Now on to texturing ( and R.T.F.M. to find how this smoothing stuff works in blender )
Any special texturing wishes? Country markings, colors, and so on?
Impressive modelling again only the main gear seems too 'solid', but the general looks are very close to the real one and with this poly count I consider that quite an achievement well done
Bjarne BZR wrote:Any special texturing wishes? Country markings, colors, and so on?
Uhmm I think they either came in green / yellow or a silverish scheme.. both would look great I think. As for country markings I think only the US used the B-17 to any extent
Can you give me a link for Blender? i tried MilkShape but it SUX! I just want to play around with it. i dont think ill every actually be good at it lol.
oh yeah, can you make an AH-64D Apache Longbow gunship? ill try to find as many detailed pics as i can =)
HDL_CinC_Dragon wrote:Can you give me a link for Blender? i tried MilkShape but it SUX! I just want to play around with it. i dont think ill every actually be good at it lol.
EDIT:
not to intentionally be a bother but the links on the blender website are dry. The Windows Zipfile and the Installer dont come up when i click them. It brings up a new FireFox window for it but the Download manager never pops up and the window appears to be trying to stay active as though its trying to bring it up but it never does.