I modded a sp map to mp. In one part of the map you have to go through a hole in the wall that a tank blows there.
How do you get the wall to " pre-explode ", either just before or right after spawn ?
NO,not what I'm looking for. I remember reading somewhere, regarding mohdm4, the obj. map, that you could script the exploders to go off as the teams were spawning on startup. I don't know why the person wanted it, but it the idea should carry over to what I'm trying to accomplish.
like i said before try looking at the bsp to get the targetname or origin. look at the original script to find out stuff. Thats about all anyone will be able to tell you without more info.