Very nice, wonderful brush terrain, well done
One thing i would say of the cathedral is that the upper windows are too large - they look a little unnatural. Also, the cathedral door needs a 'lining' as it looks just like a hole in the wall at the moment. Great work on the stained glass - maybe some coloured and angled pointlights could be directed from them in co-ordination with the sun? Certainly a light ray effect would go down a treat.
That wood stairway - the one with the torch - looks ugly at the moment. Try making each a plank and build supports, as in 'The Crossroads' - that would be superb.
Great work on the destruction - that pile of rubble is truly inspiring, well done.
The mesh tunnel is great with the lighting - and nice to see the bricks cut to the texture, always a good trick.
The town bit looks great too, if a little generic, but thats nothing to worry about
It isnt actually as large as it seems - i hope you have factored in enough routes, counter routes, and cross routes to keep the game flowing.
Meh, enough - i have a room to paint
