Buildings
Posted: Sat Jun 29, 2002 11:58 pm
First... I hope no one is getting annoyed by all my stupid questions... Sorry! Second are my problems:
1.) I create my building and apply the textures... But they bleed through. How can I get the interior wall not to bleed through the exterior part? Do I have to create a second brush for the exterior wall texture?
2.) This is more of a compiling question. I'm getting Vis errors and the the such and when I get into my map it's all dark. Since my map is outside I used the sun entity like this:
suncolor 70 70 70
sundirection 90 -60 0
sunflarename sun
It's worked before but not now. The only difference I am doinf on this map is that I didn't apply the caulk texture to everything first. Am I retarded??
Thanks for any help you guys can give!
1.) I create my building and apply the textures... But they bleed through. How can I get the interior wall not to bleed through the exterior part? Do I have to create a second brush for the exterior wall texture?
2.) This is more of a compiling question. I'm getting Vis errors and the the such and when I get into my map it's all dark. Since my map is outside I used the sun entity like this:
suncolor 70 70 70
sundirection 90 -60 0
sunflarename sun
It's worked before but not now. The only difference I am doinf on this map is that I didn't apply the caulk texture to everything first. Am I retarded??
Thanks for any help you guys can give!