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Mapping Help

Posted: Fri Aug 12, 2005 4:43 pm
by inventor226
Everytime I try to compile a map I made it comes up with is error

Code: Select all

 MAX_SURFACE_INFO
What is going wrong.
P.S. if you need a copy of the .map email me at inventor226@yahoo.com

Posted: Fri Aug 12, 2005 4:55 pm
by PKM
1. remove any custom .pk3 files from your mohaa main
2. you may have too many brushes on one big brush (max. 60 ?)

Posted: Fri Aug 12, 2005 6:14 pm
by inventor226
TY I got it to compile but now when i try to run the map it is almost done loading then it goes to the main menu. What could that be caused by?

Posted: Fri Aug 12, 2005 6:56 pm
by panTera
After it crashes, check the console for any errors. But for a complete report it's best to type logfile 2 in console before loading the map. Then a logfile (qconsole.log) should be created in the Main dir.

(Most of the times when a map crashes to the main menu it's because people tend to forget to put an info_player_start entity in the map. It's easy to forget, so if you haven't done already try that first.)

Posted: Fri Aug 12, 2005 7:23 pm
by PKM
bingo on the insert player_start info spawn. though i used to forget to put spawnpoints in also , so check that and even if you know you put one, put another.

Posted: Sat Aug 13, 2005 7:25 am
by bdbodger
MAX_SURFACE_INFO
A search would have told you that too many shaders will give you that error . Too many custom pk3's with custom textures . Remove some of them at least until after you have compiled your map .

Posted: Sat Aug 13, 2005 5:31 pm
by inventor226
K i tried putting more allies, axis and deathmatch player info but it still comes up with the error of no spawn point. What could be the problem this time?

Posted: Sat Aug 13, 2005 6:12 pm
by PKM
try putting just deathmatch spawpoints and compiling as a dm/tm map and see if you can get in that way.

Posted: Sat Aug 13, 2005 7:06 pm
by panTera
The 'can't find spawn'-error is only caused by not having the info_player_start. <-the yellow one

Posted: Sat Aug 13, 2005 7:18 pm
by inventor226
How would I add that becuase when i right click go to info then player it only has axis allied and deathmtach. I am making a dm/tdm map too.

Posted: Sat Aug 13, 2005 9:19 pm
by PKM
sounds like someone is missing his entsdef.pk3 file.

Posted: Sat Aug 13, 2005 11:58 pm
by inventor226
K i got the map to work. I accidentally deleted my entsdef.pk3 file lol but the sunflare doesn't work. I have these values in worldspawn

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suncolor 60 60 60
sundirection -60 90 0
sunflarename sun
What could be wrong?