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Sliding d00rs

Posted: Thu Jan 02, 2003 4:17 pm
by .:Ne0:.
Hi, how do i make sliding doors???
I always wondered that and i want to know the answer so plz help me....

Greetzzzzzz Ne0

Posted: Thu Jan 02, 2003 4:24 pm
by Innkeeper
Make your brush func->door and give it the direction to slide. No Origin is needed.

darn

Posted: Thu Jan 02, 2003 7:58 pm
by Shifty
I made a sliding door writ a tutorial - then lost it now I dont remember how to get it sliding to the right place - what key/values would you put in if you want it to slide to the left?

Posted: Thu Jan 02, 2003 8:09 pm
by Innkeeper
Use func->door and the direction to slide. In the 2D view, right is 0 degrees and the direction is counter-clockwise. For example, to the top of the 2D view is 90 and to the bottom is 270.

Posted: Thu Jan 02, 2003 8:12 pm
by Innkeeper
Innkeeper wrote:Use func->door and the direction to slide. In the 2D view, right is 0 degrees and the direction is counter-clockwise. For example, to the top of the 2D view is 90 and to the bottom is 270.
I guess you know this but for others, bring up the entity window, press 'N', and press the appropriate angle in the bottom left corner of the entity window.

Thanks

Posted: Thu Jan 02, 2003 8:18 pm
by Shifty
I actually started a map based on the SGC from stargate - but my computer died and I lost the map aaaaaagggggghhhhhh

Posted: Fri Jan 03, 2003 12:16 pm
by .:Ne0:.
Same for me m8 :(
Thanx for ur help

Greetzzzz Ne0