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concept smg
Posted: Thu Aug 18, 2005 3:33 am
by ElitE3D
Posted: Thu Aug 18, 2005 8:42 am
by At0miC
Wow m8, it looks great

how many polies?
Posted: Thu Aug 18, 2005 9:44 am
by Bjarne BZR
Awsome model. As you may have seen already, I suck at texturing
Could you explain how you set up the render you have in the images above? Really nice way to show a model, but I havent figured out how to create that kind of render yet.
Posted: Thu Aug 18, 2005 3:13 pm
by PKM
i still think that thing is sexy, E3
Posted: Fri Aug 19, 2005 12:29 pm
by mcunha98
First congratulations for your model, and i really surprise with the texture work, is very very very good !!!!
Posted: Sun Aug 21, 2005 4:30 am
by ElitE3D
i think its something like 4500 polies its quite high but theres more detail then u can see in the render like the reciever and clip are hallow.
the max render is pretty simple. just open up max create a plane under ur model, create a skylight, then goto light tracer in render and click render. thanks for ur comments, much appreciated
if ur interest heres a WIP concept pistol its just under 1000 polies atm. smoothies aint prefect atm.
both these models are for a new TC in the very early stages where we dont even have a name for the mod yet but basically its a cold war mod for cod2

Posted: Wed Nov 02, 2005 10:14 pm
by aazumak
damn the 1st gun is freking buetiful!!!!!!! im seriously amazed!!!! i just opened it in milkshape and cant stop being amazed at the amount of detail put in
how many hours went into making it(i downloaded the second link)