I have a script for Druckkammern that has a lot of spawn switching going on with about 60 scripted tdm spawns. every once in a while player will spawn at origin (0 0 0). It is not a spawn i added - i dont even think it is a dm spawn or player start since its up in the sky.
Since i didn't remove the maps original spawns i dont see why it would force player to spawn at (0 0 0)?
any ideas ? I can post the script - but its veeeery loooong.
for now im going to spawn a hidden box at (0 0 0) to block it. see what happens - though i would like to know why its doing it.