my truck is following my waypoints pretty well, until it passed by that car in the screenie and start humping it instead of driving to the next waypoint.
whats the problem?
i marked its path with a black arrow:
and here is a picture of that section in the editor:
sorry i have no advice just want to applaud you for using the word 'hump' in your descriptive. too many posters don't use any kind of explanation but your's should be made as a sticky on how to post.
were you listening to aerosmith while mapping, brother ?
lmao, i agree wtih PKM on this one. it's the funniest thing i've ever seen in a map/mod.
in all seriousness, however, it's a dimension problem. the truck has to ride up (pun intended) on the other car just to get around the bend. widening the road or changing the angle of the car mgiht fix it.
I'm not sure if the clip automatically disappears from the map, so you may have to place it under the terrain or anywhere where it doesn't do any harm.
The script_object ($clip) should have an origin brush (a brush with texture common/origin on all sides whose centroid defines the origin of the clip) which matches the relative location of the origin of the truck (the point where the angle arrow originates from). If this isn't done correctly the clip will be offset from the truck somewhat.
Hence say if the origin of the truck would be at the driver's seat, then give your $clip object an origin brush centered at the corresponding location in the clip.