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A view errors in my map
Posted: Sun Aug 28, 2005 10:24 am
by GaTeCRaSHeR
Hi , i am working now on my own map and i am already 1 weak buzzy with it, now i was testing the map yesterday, and i had a view errors or bugs in the map,
Some doors are opening to the bad way the coming to you if you open them,
And i get some problems with the wall, in the editor the wall look ok ,
but in the game some parts of the wall are invisble, Its already a kind of complex map not so big but i created a whole house

with stairs en roof and a tower on the corner only now i have that bugs
I could not found them or i dont know how to find them in the editor so if some one know how i could fix that problem

pls let my know
If my english is so bad, and the dont understand me , then i can send u map .map

if needed
Thanks Greetz GaTeCRaSHeR

Posted: Sun Aug 28, 2005 1:01 pm
by Cobra
So you have a couple or errors with compiling the map with mbuilder?
So you have a couple or errors with compiling the map with mbuilder?
If so, you can download the bobztool plugin. This plugin can be installed in Mohaa Radiant, this plugin is searching for wrong brushes in the map. If you found one, de-brush it with another texture.
Download it
here and put it in your
C:\Program Files\MOHAATools\Plugins
doors
Posted: Sun Aug 28, 2005 5:40 pm
by tltrude
To fix the doors, you must set the angle of the func_rotatingdoor to one of the directions players will face to open it. This can be done with key N and the angle buttons.
Notice that the two doors on the X axis do not need angles set. This is because the default angle is 0 (or 360), and that is correct for doors facing that way.
Posted: Sun Aug 28, 2005 6:53 pm
by GaTeCRaSHeR
Thanks for the reply's ,
The plugins stairs tool is great
But the other i did'nt need to use cause its not a compiling error,
the walls are all good while testing the game, only some walls are for a part invisble

wall
Posted: Sun Aug 28, 2005 6:57 pm
by tltrude
Rebuild the wall and adjust it a few units from where it is now. Also, check for overlapping brushes and use caulk on facees that will not be seen by the players.
Posted: Sun Aug 28, 2005 9:48 pm
by GaTeCRaSHeR
I am currently rebuilding the entire house,
Cause me be i figured out,
I did for many inner walls copy past,
and i can remind me when i did that in another map what i was building the same problem,
In the old map i created a wall with a view pilars between in it , and i did also copy & and past so that i did'nt need te rebuild them
But now i see that's a very bad way to mapping Copy & Past in MoHRadiant
Why it is i dont know, but it looks that its wrong,
May be that i just copy a wall with texture but not the properties of the wall?
Any way when i am done with my prefab of the house and its in my map and i dont have that bugs i will post it here,
Else i will post here that i lied

LOL