My texture went whoopsy too :(
Posted: Wed Aug 31, 2005 6:38 pm
here you go....
this is what its supposed to be
http://drunkmonkeyclan.com/notbroked.JPG
this is what is after I compile all
http://drunkmonkeyclan.com/broked.JPG
specifics:
main/textures/wood_flooring.jpg
main/script/SHADER.shader
shader =
textures/kikoland/wood_flooring
{
surfaceparm wood
nopicmip
cull none
{
map textures/Custom/wood_flooring.jpg
blendfunc blend
depthWrite
nextbundle
map $lightmap
}
}
this is what its supposed to be
http://drunkmonkeyclan.com/notbroked.JPG
this is what is after I compile all
http://drunkmonkeyclan.com/broked.JPG
specifics:
main/textures/wood_flooring.jpg
main/script/SHADER.shader
shader =
textures/kikoland/wood_flooring
{
surfaceparm wood
nopicmip
cull none
{
map textures/Custom/wood_flooring.jpg
blendfunc blend
depthWrite
nextbundle
map $lightmap
}
}