Spawn a trigger_hurt after an event?
Posted: Thu Nov 24, 2005 1:39 pm
Is it possible to spawn a trigger_hurt or any sort of trigger that will hurt the player after an event has happened?
Basically i've created an OBJ map where the allies have to steal some docs and launch a V2. The V2 moves to over a launch pit, there there is a fire effect and the V2 takes off.
What I want is a way to hurt the player if he is in the V2 launch pit under
the flames.
This would only happen after the flames have started.
I don't mind if it has to be done in Radiant or scripted.
Any ideas anyone?
Thanks
Basically i've created an OBJ map where the allies have to steal some docs and launch a V2. The V2 moves to over a launch pit, there there is a fire effect and the V2 takes off.
What I want is a way to hurt the player if he is in the V2 launch pit under
the flames.
This would only happen after the flames have started.
I don't mind if it has to be done in Radiant or scripted.
Any ideas anyone?
Thanks