Hi there
I build maps for about two years now
and i was wondering how i could change the gravity in a mpmap
without the result that all my maps have 0 gravity..
Im building a On the Moon map thats why....
and my gravity must be that good that people still be able too jump
but higher than normal and don't when they hit the ground break the're legs
hope someone can help me
greetzz XenoPHoXx
Change gravity in new maps? help please
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Change gravity in new maps? help please
Can't Win The Game? Change The Rules
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PKM
- General
- Posts: 1888
- Joined: Tue Aug 09, 2005 4:43 pm
- Location: Philadelpia but stuck in San Antonio TX (hell)
it's the manual way but in the server pull up your console and type the following:
(you won't be able to jump)
the above change will only last the duration of the map you type it in. to change it back type :
Code: Select all
set sv_gravity0the above change will only last the duration of the map you type it in. to change it back type :
Code: Select all
set sv_gravity800i'm not f****** angry, i'm from philadelphia .


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Rookie One.pl
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I would say that the easiest way to change the gravity would to add
$world gravity [variable]
to your map script like Elgan said, or you can change it in MOHRadiant. With nothing selected, press "n" and scroll down to "worldspawn" and enter the key/value pairs of
key: gravity
value: [variable]
Both work just as equally though.
FYI, the default gravity is 800. You probably already know that, but I know that when I first started mapping for MOHAA I didn't.
$world gravity [variable]
to your map script like Elgan said, or you can change it in MOHRadiant. With nothing selected, press "n" and scroll down to "worldspawn" and enter the key/value pairs of
key: gravity
value: [variable]
Both work just as equally though.
FYI, the default gravity is 800. You probably already know that, but I know that when I first started mapping for MOHAA I didn't.


