I place map in main>maps>obj, and script the same, nothing
problem with script
Moderator: Moderators
problem with script
I make a map and make a script named as map with .scr, and nothing 
I place map in main>maps>obj, and script the same, nothing
I place map in main>maps>obj, and script the same, nothing
Sojuz nieruszymyj riespublik swobodnych,
Splotila nawieki Wielikaja Rus'
Da zdrawstwujet sozdannyj wolej norodow,
Jedinyj, moguczij Sowitskij Sojuz!
Slaw'sia Otieczestwo nasze swobodnoje,
Druzby narodow nadioznyj oplot!
Znamia sowietskoje, znamia narodnoje
Pust' ot pobiedy k pobiedie wiediot!
Splotila nawieki Wielikaja Rus'
Da zdrawstwujet sozdannyj wolej norodow,
Jedinyj, moguczij Sowitskij Sojuz!
Slaw'sia Otieczestwo nasze swobodnoje,
Druzby narodow nadioznyj oplot!
Znamia sowietskoje, znamia narodnoje
Pust' ot pobiedy k pobiedie wiediot!
Thx, and can I put an AI in teamdeatchmatchmap? What will be an effect of this move?
Sojuz nieruszymyj riespublik swobodnych,
Splotila nawieki Wielikaja Rus'
Da zdrawstwujet sozdannyj wolej norodow,
Jedinyj, moguczij Sowitskij Sojuz!
Slaw'sia Otieczestwo nasze swobodnoje,
Druzby narodow nadioznyj oplot!
Znamia sowietskoje, znamia narodnoje
Pust' ot pobiedy k pobiedie wiediot!
Splotila nawieki Wielikaja Rus'
Da zdrawstwujet sozdannyj wolej norodow,
Jedinyj, moguczij Sowitskij Sojuz!
Slaw'sia Otieczestwo nasze swobodnoje,
Druzby narodow nadioznyj oplot!
Znamia sowietskoje, znamia narodnoje
Pust' ot pobiedy k pobiedie wiediot!
It will cost you frames per second to put ai into a multiplayer map and you can'd just put normal ai's into a map it won't work ai are not ment to be in multiplayer maps . It can be done but you will need something like JV's bots or be able to make a custom new_generic_human.tik and include it with your map . You might want to try and make a bot map JV's bot scripts will allow you to have bots and when players join some bots will stop spawning to save fps .
