problem with script

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snajperu
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problem with script

Post by snajperu »

I make a map and make a script named as map with .scr, and nothing :(
I place map in main>maps>obj, and script the same, nothing :(
Sojuz nieruszymyj riespublik swobodnych,
Splotila nawieki Wielikaja Rus'
Da zdrawstwujet sozdannyj wolej norodow,
Jedinyj, moguczij Sowitskij Sojuz!

Slaw'sia Otieczestwo nasze swobodnoje,
Druzby narodow nadioznyj oplot!
Znamia sowietskoje, znamia narodnoje
Pust' ot pobiedy k pobiedie wiediot!
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hogleg
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Post by hogleg »

We need more clues m8.
post ur script and a screenshot of explorer showing folders & files
:wink:
"all the governments in the world are corrupt and in the hands of the Illuminati"
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bdbodger
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Post by bdbodger »

For obj maps to show they need to start with obj_ like obj_team3.bsp and obj_team3.scr try moveing your map to the dm directory if you want to test it .
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snajperu
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Post by snajperu »

Thx, and can I put an AI in teamdeatchmatchmap? What will be an effect of this move?
Sojuz nieruszymyj riespublik swobodnych,
Splotila nawieki Wielikaja Rus'
Da zdrawstwujet sozdannyj wolej norodow,
Jedinyj, moguczij Sowitskij Sojuz!

Slaw'sia Otieczestwo nasze swobodnoje,
Druzby narodow nadioznyj oplot!
Znamia sowietskoje, znamia narodnoje
Pust' ot pobiedy k pobiedie wiediot!
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bdbodger
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Post by bdbodger »

It will cost you frames per second to put ai into a multiplayer map and you can'd just put normal ai's into a map it won't work ai are not ment to be in multiplayer maps . It can be done but you will need something like JV's bots or be able to make a custom new_generic_human.tik and include it with your map . You might want to try and make a bot map JV's bot scripts will allow you to have bots and when players join some bots will stop spawning to save fps .
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