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Objective of the map
Posted: Sat Dec 17, 2005 3:30 pm
by snajperu
How to make an objective of the mission?
I want mission to end with succes when player kill an enemy officer, let it be an ai>german>wehrmacht>officer. And one more condition: The officer must be a sniper and sniping. Plz help the poor noob.
Posted: Sat Dec 17, 2005 3:40 pm
by PKM
oh the realist mohaa players are going to hate you. officers are targets not shooters.
Posted: Sat Dec 17, 2005 5:14 pm
by snajperu
I'm the realist mohaa player
I am playing mohaa only because it's about world war 2.
I'm Polish and I think that americans, who made mohaa forgot that, there also was Poland in World War 2, which fought first. I'm sorry of that, but I am not angry on Americans, cause we won't win war without Americans and CCCP.
Now about map, and my idea:
1. Officer can be a soldier - have u ever seen "Enemy at the Gates" movie?
2. I writed for example ai>german>wehrmacht>officer, but in good way it can be ai>german>wafenss>soldier too.
So, realistic mohaa player, like me, I'm World War 2 fan(atic).
World War 2 is my life passion, so do not be failed on me
cheers, snajperu
P.S Please, do not be angry on me of my english - it is terrible, i know

Posted: Sat Dec 17, 2005 5:16 pm
by snajperu
Now, can anyone help me?

Posted: Sun Dec 18, 2005 4:16 am
by bdbodger
When your map is set like this
level.clockside = axis // set to axis, allies, kills, or draw
axis will win when the time runs out and allies will win when the script executes this line
teamwin allies
So your script should be written so that when the enemy officer is killed it executes that line .
Posted: Sun Dec 18, 2005 12:31 pm
by snajperu
bdbodger, thx, but I'm so noobish, could u write a script for me?
I'm not very experienced in scripting, only in mapping I think. And I will write Ur name in credits

I'm making obj map pack, called Axis defence. First map is located in Bocage, Normandy, France. And the objective for Allied is to kill an officer.
Axis wins if they cut off the way for Allies to killing German Officer by blowing up a small bridge. I suppose that You will need my map to write a script and pack it into a .pk3 file. If u agree to write script for me (please

), I will send You my map. Please, agree that, and help poor noob in having a lot of fun with his map. I want also everyone to enjoy my map pack

Posted: Sun Dec 18, 2005 6:30 pm
by hogleg
Posted: Sun Dec 18, 2005 10:33 pm
by bdbodger
Well that link does most of it . I guess I missunderstood I thought you where doing a multiplayer map my mistake .
Posted: Mon Dec 19, 2005 4:33 pm
by snajperu
Thx for that link:)
Bdbodgar I'm making a pack of single player maps

Can anyone help me with other thing?
I want to make ai patrolling the area. I know that is simple, but plx link for that tut or explain
