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Prefabs! requests taken...use me!
Posted: Wed Dec 21, 2005 8:50 pm
by Uknowme
Well as the title suggests I'm bored and would like to help anyone who should want any prefabs of umm....anything realy.
It don't take me long and keeps me out of the pub
Request away! and keep a bored man sober!

Posted: Wed Dec 21, 2005 9:35 pm
by PKM
could use a scripted two floor elevator for a modern mall. if you're up to it, i've included a link to a quick structure .map file showing the set up. there are three brushes in the map, the column for the elevator and two floor brushes to show first floor and second floor (use for measurements not include in prefab). throw in generic textures if you want to texturize it (i've allready got custom textures ready for it) and would need glass entities (shown ) on either side. no 'ceiling' needed (elevator goes up to structures ceiling in map SEE arrow with x in image). entrances are marked in image with red arrows.
elevator.map

Posted: Sat Dec 24, 2005 2:59 am
by Uknowme
PKM I have failed at the 1st hurdle!, guess I could provide you with what you want but primarily I was hoping for more structual rather than script type prefabs.... as said I prob could produce what you want but would like to focus on what i'm best at

Posted: Sat Dec 24, 2005 4:50 am
by lizardkid
You'll love this one, sewer pipes.
lol, sorry. but pipes are something that people without your skill find THE most frusterating thing. that and other detail pieces.
Posted: Sat Dec 24, 2005 6:13 am
by PKM
LOL sok unknown, what i asked for wouldn't work (i'm guessing) because i'd have to then edit my own cords into the script.
now hang your head in shame
Posted: Sun Dec 25, 2005 1:46 am
by LeadHead
lizardkid wrote:You'll love this one, sewer pipes.
lol, sorry. but pipes are something that people without your skill find THE most frusterating thing. that and other detail pieces.
Ditto
