Page 1 of 1

Error keeps spamming console in-game [PIC]

Posted: Fri Dec 23, 2005 12:20 am
by acdc992004
I dont know if this thread should go here. I keep getting this error in my console. Pic- http://img465.imageshack.us/img465/5799/errord2ci.jpg

Posted: Fri Dec 23, 2005 8:24 am
by jv_map
Yah this thread can go here, although strictly it is a shader problem which belongs to mapping, but nvm.

I presume you have been spawning static sandbags via script. However, mohaa likes to perform special light effects on static models (vertex lighting) which needs to be precalculated by mohlight.exe (as the bsp file is compiled). Since you have spawned the model at runtime, precalcing light is not possible and hence the error.

The only way to get rid of the error and keeping the static sandbag is by using a custom model with a different texture (custom shader), but this change will be client-side and I presume you desire a server-side mod.

Posted: Sat Dec 24, 2005 5:09 am
by lizardkid
i got tired of this in The Hunt with all hte fixes going around, it would spam my console and i could never read IP's for friends or anything. i believe you take out a line similer to

"colorVertex r g b"

or someting of the sort. if i had PakScape installed still i'd find it... but i'm lazy.

aren't i helpful?

Posted: Sat Dec 24, 2005 7:43 am
by jv_map
haha rgbGen vertex is what you should be looking for :)