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skins, mods and compiling
Posted: Tue Jan 17, 2006 4:12 pm
by snajperu
I have never any compiling problems, but I have downloaded some skins and mods form mohaa and now when i make a map in radiant i can not compile it, cause it's something like: "can not load mp40CoDskin" or "can not load afrika>officerskin". Are skins and mods reason why I cannot compile my map?
Posted: Tue Jan 17, 2006 5:58 pm
by hogleg
Codskin???

is that a MOH or COD skin?
Posted: Wed Jan 18, 2006 10:47 am
by snajperu
This is skin for medal of honor from CoD, mp40 skin, and I also have M1Garand, M1A1 Thompson, Mauser kar 98, adn Mauser kar98 with scope from CoD for MoHAA

Posted: Thu Jan 19, 2006 11:26 am
by lizardkid
they must be the problem, if they're meant for CoD they probably have a small discrepancy, try removing them and trying again or asking the author about it.
Posted: Thu Jan 19, 2006 12:17 pm
by snajperu
Hmm... I have an idea, what if I cut all my skins and mods .pk3 to folder on the deskop and then i will try to compile. after that i will put my .pk3's back into mohaa/main. Can it be success?
Posted: Thu Jan 19, 2006 12:33 pm
by snajperu
One more thing...If my compiling problem can not be repaired, can anyone take my script and map file and compile it? PLX
