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PLx someone compile map for me

Posted: Mon Jan 23, 2006 12:04 pm
by snajperu
My Mbuilder is crashed, all folders are OK, I haven't this problem before, but doesn't matter. never mind. I'm just looking for someone who can compile my test_stalingrad4.map to .bsp.

I will add a link for map here, but is there anyone who can do this?
Plx. I have also script but my pakscape is not as wrong as my Mbuilder so i can do .pk3 file on my own.

Posted: Mon Jan 23, 2006 12:35 pm
by snajperu
I think that this is that file ;)


Just tell me is that working?

http://www.soldat-mohaa.webpark.pl/test_stalingrad4.map

Posted: Mon Jan 23, 2006 1:23 pm
by CTpenok
Hi you have a MAX_POINTS_ON_WINDING error
You can find more info about compile errors over here

Posted: Mon Jan 23, 2006 1:29 pm
by snajperu
What is that error mean?
What should I do to compile my map without problems?

Posted: Mon Jan 23, 2006 1:33 pm
by snajperu
OK, I see, I will try to find that one, but can u also try finding it?

Do u think it can be one of long roofs? or maybe pod of pomp on railway station has too many sides? Plx help me with that, because I'm not very expierienced in that.

Posted: Mon Jan 23, 2006 4:36 pm
by snajperu
I tried to repair it and failed.

Please, good men, someone just try to repair it and compile it dor me, plx, it is very important, and this map also can be very good for multiplayer. Plx

Posted: Mon Jan 23, 2006 4:42 pm
by bdbodger
Break long brushes with lots of other brushes touching it into smaller brushes that will fix it .

Posted: Mon Jan 23, 2006 4:43 pm
by PKM
snajperu wrote:OK, I see, I will try to find that one, but can u also try finding it?

Do u think it can be one of long roofs? or maybe pod of pomp on railway station has too many sides? Plx help me with that, because I'm not very expierienced in that.

if it's MAX WINDING:
usually it's a really tall ladder or a really long wall made from a single brush. you're looking for a single brush that's touching more than 60 (?) other brushes.

or you just have too many custom map.pk3 files in your main at the time of compile.

Posted: Mon Jan 23, 2006 6:22 pm
by CTpenok
Your problem is caused by the train rails.
You made them out of two very large brushes.
Cut them into multiple pieces so it'll be made out of a couple of brushes instead of one very large one and your problem is solved.

here are some more things you might want to take a look at:

There is a (water)brush and a truck under the map wich both have no function.
Some brushes and patches are outside your skybox.
Lot's of brushes cross eachother.
And lot's of edges are dragged, probably caused by CSG substract
Image

I only fixed the MAX_POINTS_ON_WINDING error for you , you can download a rar containing your .map and a .bsp over here

Posted: Thu Jan 26, 2006 4:52 pm
by snajperu
Thx, but i cannot dowload it, dono why :(
Can u send to me by an e-mail? plx

ww2_1988@o2.pl

plx :)

Posted: Sat Jan 28, 2006 9:27 am
by CTpenok
Try again ;) it should work now...

Posted: Sat Jan 28, 2006 3:14 pm
by snajperu
Thank You,
working :D