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model in objective problem

Posted: Wed Feb 01, 2006 9:48 am
by Sensor
Hi.

i have problem, with my model...
The model is viewing wrong angles, but i try set up in the entity window, is viewing 360 (0) everytime:s

(i make this tut:
http://dynamic.gamespy.com/%7Emap/mohaa/t.php?id=29
)

pls help, thx

And another problem, when i want to create 2rd bomb (the #set is 2), the trigger is send message to me (in mohaa console):
- usetrigger but faild check
- faild consee check
- waittill trigger bomb2_trigger
i dont put the bomb in 2rd set:s

Posted: Wed Feb 01, 2006 5:06 pm
by Sensor
2rd problem with bomb, is solved:D

Posted: Wed Feb 01, 2006 5:34 pm
by Sensor
but, models angles is bad:( i want to take 180, but its 0:s

i rotate all map?:D

Posted: Wed Feb 01, 2006 8:15 pm
by LeadHead
No, rotating your whole map would not be a very smart idea, because then textures get messed up and the brushes can get kind of distorted (can be easily fixed by pressing ctrl+g though).

And to rotate the object, you should just be able to enter these key/value pairs:

key: angle
value: 180

...or click on the 180 button in the bottom left corner of the entity properties window.

Posted: Wed Feb 01, 2006 8:28 pm
by Sensor
Thx!

But i was do same :oops: but not work :roll:

Posted: Wed Feb 01, 2006 9:00 pm
by hogleg
highlight it and hit N and at the bottom click 90-180-270-360 buttons, Don't hit R and try to rotate models or spawns

Posted: Thu Feb 02, 2006 9:58 am
by Sensor
i dont know what happen, but its not work, i click n, and click 180, in moh radiant view right angles.... but in moh... :(

Posted: Thu Feb 02, 2006 10:32 am
by Sensor
hu, maybe i found one, that its how to make:D maybe...