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Problems with ai!!
Posted: Sat Feb 04, 2006 11:34 am
by marine192
i try to use ai and my mohrad crashes????

it suck

can anyone tell me what to do to fix this plz!?
Posted: Sat Feb 04, 2006 10:16 pm
by bdbodger
rename mainta to xmainta then start mohradiant or use the SDK and make a spearhead map or install the SDK and rename mainta to xmainta and use qmap.exe and mohlight from mohaa tools to make a AA map or qmap.exe and mohlight from the SDK to make a spearhead map . The mohradiant from mohaa tools crashes when you try to display or use spearhead models .
Posted: Sun Feb 05, 2006 12:26 am
by lizardkid
that was barely recognizable to me... so i'll translate
the MOH SDK crashes when you use SH models, so to make the game not read these models and thus not be able to put them in, rename the mainta folder to xmainta.
Posted: Sun Feb 05, 2006 8:55 am
by bdbodger
Usually you don't call the tools for mohaa a SDK that was used for spearhead . If I was unclear let me restate what I ment . The mohradiant that came with the mohaa tools will crash when you try to load spearhead ai . If you want to make a map for spearhead you must use the mohradiant that came with the spearhead SDK as it was called . What is happening now is mohradiant is reading all the directories that start with main , so by changeing mainta to xmainta mohradiant will not read it and it will show only AA models and will not crash . You can use the version of mohradiant that came with the SDK for spearhead to make maps for AA or SH but if you are makeing a map for AA you must use only AA models and that is why you will have to change the name of the spearheaad directory from mainta to xmainta or an other name that does not start with main . Now the second part of what I was saying . The compilers you need to compile a map are name qmap.exe and mohlight.exe . Mohaa tools had these file with it and so did the SH SDK but although they both came with files of the same name ( qmap.exe and mohlight.exe ) they are not the same . When compileing a map for AA you must use the qmap.exe and mohlight.exe that came with the mohaa tools and not the qmap.exe and mohlight.exe that came with the SDK . I hope this was a little easier to read and you understand the differences between them .