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Texture angles in model...
Posted: Fri Feb 17, 2006 12:54 am
by mcunha98
Well...
My challenge of create custom models for moh continue.
In last exercices, i maked a hand opened statue, when i apply the texture and using milkshape, change the scale of texture in relation of model, some angles stay crazy
See image...
Some sugestions ????

Posted: Fri Feb 17, 2006 8:09 am
by jv_map
It looks like you didn't uv-map the sides properly.
Posted: Sun Feb 19, 2006 12:07 am
by mcunha98
JV_MAP,
Ok i remake my work exporting the final object in WaveFront (.obj) format, and in the Wings i maked 3 groups of objects (top,bottom and side).
With this, i export correctly the object, see screens:

Posted: Sun Feb 19, 2006 8:16 am
by jv_map
Yay... nice

Posted: Mon Feb 20, 2006 12:22 am
by mcunha98
jv_map wrote:Yay... nice

lol !!!!
jv_map say "nice" to me !!!!
really, today its a great day
thanks jv_map
Posted: Tue Mar 07, 2006 2:11 am
by jerome
is it animated?
Posted: Thu Mar 09, 2006 2:17 pm
by mcunha98
jerome wrote:is it animated?
No, the object exported by Scorpio Midget's plugin dont support animation.