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spawning by scripting
Posted: Wed Feb 22, 2006 11:00 pm
by XenoPHoXx_NL
hi guys me again
Im trying the following thing
spawn a "script" "origin" by script so i can spawn a dog in stock maps
or is there an easy er solution....
any reply is welcome thx again
Posted: Thu Feb 23, 2006 2:40 am
by Green Beret
Heres what i came up with by using the search feature
/forum/viewtopic.php?t=4786&highlight=dog
Posted: Thu Feb 23, 2006 3:08 am
by bdbodger
Well that script works for a map without pathnodes but the dogs try to run into walls . At my site there is a file called muti_dog that works much better but you need a .pth file for it to work . If you also download the bodger_nodes script you can use it to make a .pth file for the map and it all works serverside .
Posted: Thu Feb 23, 2006 7:42 pm
by XenoPHoXx_NL
thanks again what will i be without you're help