Page 1 of 1

Waterlevel

Posted: Wed Mar 15, 2006 11:01 pm
by XenoPHoXx_NL
Hi guy's me again

i got a question

Is it possible to change the waterlevel? by trigger_use or trigger_multiple
so it goes up to an wanted level
then next the player will die because of less air

Posted: Thu Mar 16, 2006 7:20 am
by neillomax
Maybe you can make 2 waters. one inside the other. one stays staionary, the other rises using an elevator type trigger + script. Put a trigger hurt in it to gradually kill player as water rises or reaches it's peak.

Posted: Thu Mar 16, 2006 10:45 pm
by hogleg
I suggest DL'ing "The Opera" and study his script. He used a water level change in his map. Im not sure how to do it.

Posted: Fri Mar 17, 2006 1:01 am
by XenoPHoXx_NL
i allready figured somthing out
i used a rainpuddle tutorial from some site
and it is raising slowly now just what i wanted
but now i need to hurt the player because of less air
any sugestions of making a trigger_multiple going up at the same speed
the water rises?

Deathwater

Posted: Fri Mar 17, 2006 1:58 pm
by tltrude
Check out this thread.

/forum/viewtopic.php?t=10946