Lighting - It's pain in the asre.

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walks
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Lighting - It's pain in the asre.

Post by walks »

Hi I'm new to mapping. I have created an indoor map but find it a pain putting in several light entities. Is there a single command to light the whole map?
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hogleg
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Post by hogleg »

Just highlight a brush and hit N, deselect brush...thats just to pull up worldspawn and put in these values:
ambientlight \ 30 30 30

thats it, play with the values for different lighting.

/t.php?id=45

:wink:
"all the governments in the world are corrupt and in the hands of the Illuminati"
PKM
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Post by PKM »

jeezuz you cowboy fans like things bright....

try

ambient light
10 10 10
sundirection
315 315 0
sunlight
90 90 90

skybox texture: mohaa day 1 or m5l2
or

ambient light
8 8 8
sundirection
270 90 0
sunflarename
none
sunlight
35 34 35

skybox texture : mohaa night
Last edited by PKM on Fri Mar 17, 2006 6:12 am, edited 1 time in total.
i'm not f****** angry, i'm from philadelphia .
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hogleg
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Post by hogleg »

PKM wrote: try
abmient light
10 10 10
I C&P'd that and it didn't work? :lol:
"all the governments in the world are corrupt and in the hands of the Illuminati"
PKM
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Joined: Tue Aug 09, 2005 4:43 pm
Location: Philadelpia but stuck in San Antonio TX (hell)

Post by PKM »

don't look at me hog-o, i'm falling apart.
i'm not f****** angry, i'm from philadelphia .
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tltrude
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ambientlight

Post by tltrude »

ambientlight should be one word.
Tom Trude,

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PKM
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Post by PKM »

i bow to the corrections of tl, when he's not modding pure evil, he is the master.
i'm not f****** angry, i'm from philadelphia .
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