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MG42 Rate of Fire

Posted: Sat Mar 25, 2006 8:20 pm
by LeadHead
This is probably a very simple question for some of you guys, but how do you increase the rate of fire the the MG42s? I have a feeling it is just some key/value pair, but I don't know what it is. Thanks.

Posted: Sun Mar 26, 2006 2:01 am
by Master-Of-Fungus-Foo-D
you have to edit the .tik to change the rate of fire, accuracy, ect

Posted: Sun Mar 26, 2006 3:53 am
by LeadHead
OK thanks.

Posted: Sun Mar 26, 2006 11:13 am
by Rookie One.pl
I suggest you don't speed it up or it will become a WMD. ;) I tried to use the realistic fire rate once (1000 rds/sec) and it was a MASSACRE.

Posted: Sun Mar 26, 2006 2:23 pm
by LeadHead
:lol: Yea good point. I just figured it would be kind of interesting to see how it was.

Posted: Mon Mar 27, 2006 3:25 am
by lizardkid
one...thousand...per...second...

stick THAT on a Spectre Gunship and shoot it.

Posted: Mon Mar 27, 2006 9:13 am
by k47a
Rookie One.pl wrote:I suggest you don't speed it up or it will become a WMD. ;) I tried to use the realistic fire rate once (1000 rds/sec) and it was a MASSACRE.
well guess why it was called "hitlers?ge" (hitler saw)...

Posted: Mon Mar 27, 2006 1:25 pm
by Rookie One.pl
lizardkid wrote:one...thousand...per...second...
Oops, sorry, it's per minute. ;)
Wikipedia wrote:Rate of fire 1,100?1,200 round/min

Posted: Tue Mar 28, 2006 8:16 am
by neillomax
You can make the rate of fire .03, which isn't too bad, but, changing the distance at which it can shoot, say 7000, will make it a meat grinder.

Posted: Tue Mar 28, 2006 12:29 pm
by Rookie One.pl
neillomax wrote:You can make the rate of fire .03, which isn't too bad, but, changing the distance at which it can shoot, say 7000, will make it a meat grinder.
Wikipedia wrote:Effective range 1,000 m (1,100 yd)
;)

Posted: Wed Mar 29, 2006 9:47 pm
by neillomax
Guess I should have said "bulletrange".............. aye ?

Posted: Thu Mar 30, 2006 12:08 pm
by Rookie One.pl
Huh? I was just providing information. ;)